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Re: OctaneRender® for 3ds max® v1.50a
Posted: Sat May 17, 2014 12:09 am
by Elvissuperstar007
problem with missing textures remained (Live DB)
Re: OctaneRender® for 3ds max® v1.50a
Posted: Sat May 17, 2014 9:20 am
by darkline
Hi,
Thanks for the response but I'm already doing this, it's helpful for basic object placement, but useless for lighting. A slight move of the octane light here, a small increase in intensity can result in huge changes to the match. The max viewport is kinda useless for this stuff.
Re: OctaneRender® for 3ds max® v1.50a
Posted: Mon May 19, 2014 9:43 pm
by gueoct
What is the purpose of background image?
If you want just to combine render and background you can use alpha channel and Photoshop or similar soft.
For camera matching you can set background image in 3dsmax viewport.
Or you want to adjust lighting to background?[/quote]
Background image is a must!
Adjusting lighting to background is one simple but very important reason...