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Re: eta on beta 2.3 ?

Posted: Tue Jul 27, 2010 7:28 pm
by tungee
More Appetizers please! :twisted:

Re: eta on beta 2.3 ?

Posted: Tue Jul 27, 2010 7:49 pm
by sjogren
tungee wrote:More Appetizers please! :twisted:
Yes please, looking good!

Re: eta on beta 2.3 ?

Posted: Tue Jul 27, 2010 7:51 pm
by Carl S.
andrian wrote:I can see two icons, this is supersampling x2 x4 perhaps... looking good
Reduce that process down to a single button sounds good to me! :D

Re: eta on beta 2.3 ?

Posted: Tue Jul 27, 2010 11:34 pm
by Chris_TC
Can unbiased renderers do adaptive anti aliasing? Supersampling the entire scene seems a bit excessive when usually only the object edges are a concern.

Re: eta on beta 2.3 ?

Posted: Wed Jul 28, 2010 2:58 am
by nickliang
Hi radiance,
Great work, for your hard work of respect.

Ask again, this week can release? No area lights , 95% of the work can not do. Please ..

Re: eta on beta 2.3 ?

Posted: Wed Jul 28, 2010 7:52 am
by radiance
Hi,

We will release it when it's ready.
We've ran into some issues with the new cuda 3.1 toolkit migration aswell,
so don't expect release this week, we've still a lot to do...

Radiance

Re: eta on beta 2.3 ?

Posted: Wed Jul 28, 2010 8:37 am
by nickliang
Ok,,,,,,Continue your work, I am waiting.

Re: eta on beta 2.3 ?

Posted: Wed Jul 28, 2010 9:19 am
by kubo
wow, wow, wow, (seems my standard expresion when I talk about Octane, but hey, not everyday I'm left speechless ;) )
Those test look great, really great, I think we are going to have tons of fun playing with the new toys!
Thanks

Re: eta on beta 2.3 ?

Posted: Wed Jul 28, 2010 10:22 am
by Elvissuperstar007
Version 1.23 will be faster speed miscalculation?
Cuda 3.1 will accelerate the Octane?
sorry for bad english)

Re: eta on beta 2.3 ?

Posted: Wed Jul 28, 2010 6:18 pm
by n1k
Looking nice guys! Can't wait to test some interior scenes with these new features:)
One more rendering revolution on sight! :)

Cheers,
n1k