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Re: OctaneRender 2020 for Modo [TEST and STABLE]

Posted: Mon Jan 04, 2021 10:18 am
by face_off
tripledistilled wrote:
face_off wrote:Do you mean Modo in general will not open, or Modo with the Octane plugin installed will not open?

Paul
On an M1, Modo 14.2v1 will open and run just fine.

After installing the latest PR7 plugin, Modo no longer opens at all.

I either have to run the Safe mode version of the app, or remove the Octane plugin folder, in order to get the app to run again.
OK, thanks. I don't have M1 hardware, so unsure what the problem would be. Hopefully a future version of OctaneX resolves the problem.

Paul

Re: OctaneRender 2020 for Modo [TEST and STABLE]

Posted: Mon Jan 04, 2021 11:19 am
by tripledistilled
face_off wrote:OK, thanks. I don't have M1 hardware, so unsure what the problem would be. Hopefully a future version of OctaneX resolves the problem.

Paul
It's not a big deal. Standalone is working great on M1.

Re: OctaneRender 2020 for Modo [TEST and STABLE]

Posted: Mon Jan 11, 2021 12:02 pm
by blockmind
face_off wrote:
blockmind wrote:Hello Paul,
Is there any ETA for the Modo plugin of version 2020.2? Because Nvidia 30xx series card owners cannot use AI denoiser on 2020.1 version.
Even a beta version of the modo plugin would be useful on many cases.
Thanks.
I am working on it at the moment, so my guess is it will be available just prior to Christmas.

Paul
Hello Paul,
I think there is a delay on the release. Is there any estimation for the modo plugin for 2020.2 to use denoising with 30XX cards?

Re: OctaneRender 2020 for Modo [TEST and STABLE]

Posted: Mon Jan 11, 2021 11:18 pm
by face_off
blockmind wrote:
face_off wrote:
blockmind wrote:Hello Paul,
Is there any ETA for the Modo plugin of version 2020.2? Because Nvidia 30xx series card owners cannot use AI denoiser on 2020.1 version.
Even a beta version of the modo plugin would be useful on many cases.
Thanks.
I am working on it at the moment, so my guess is it will be available just prior to Christmas.

Paul
Hello Paul,
I think there is a delay on the release. Is there any estimation for the modo plugin for 2020.2 to use denoising with 30XX cards?
I think a stable 2020.2 release will be a few weeks away. I can sent you a pre-release if you want, although I would not call it production-ready, as there are still plenty of issues to fix.

Thanks

Paul

Re: OctaneRender 2020 for Modo [TEST and STABLE]

Posted: Tue Jan 12, 2021 10:09 am
by blockmind
Actually that would be great Paul! At least I would be testing my card. Very appreciated.

Re: OctaneRender 2020 for Modo [TEST and STABLE]

Posted: Fri Jan 22, 2021 7:05 pm
by Tharso
Hi Paul,

Could you sent to me the experimental build, than I can test my 3090?

Thx

Re: OctaneRender 2020 for Modo [TEST and STABLE]

Posted: Fri Jan 22, 2021 10:03 pm
by face_off
Tharso wrote:Hi Paul,

Could you sent to me the experimental build, than I can test my 3090?

Thx
I am midway through the 2020.2 RC7 build, so will send a test build with that version of Octane towards the end of next week.

Paul

Re: OctaneRender 2020 for Modo [TEST and STABLE]

Posted: Fri Jan 22, 2021 11:07 pm
by Tharso
face_off wrote:
Tharso wrote:Hi Paul,

Could you sent to me the experimental build, than I can test my 3090?

Thx
I am midway through the 2020.2 RC7 build, so will send a test build with that version of Octane towards the end of next week.

Paul
Ok! Thank you Paul !

Re: OctaneRender 2020 for Modo [TEST and STABLE]

Posted: Mon Jan 25, 2021 2:21 pm
by Tharso
Hi Paul!

How can I create octane override direct in universal material? Because substance workflow

Thanks

Re: OctaneRender 2020 for Modo [TEST and STABLE]

Posted: Wed Jan 27, 2021 2:26 am
by face_off
Tharso wrote:Hi Paul!

How can I create octane override direct in universal material? Because substance workflow

Thanks
Sorry, I don't understand this question.

Paul