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Re: Introducing the Octane for DAZ Studio plug-in

Posted: Fri Feb 22, 2013 5:07 pm
by t_3
hi all!

i'd like to give a last preview before release - hope you like it:

[vimeo]http://www.vimeo.com/60253899[/vimeo]

Re: Introducing the Octane for DAZ Studio plug-in

Posted: Fri Feb 22, 2013 5:19 pm
by rojharris
Wow! That's one of the coolest things I've ever seen in 20 years of this lark!

C'mon, its my birthday tomorrow (the big 50), can't think of a better present :)

Roger

Re: Introducing the Octane for DAZ Studio plug-in

Posted: Fri Feb 22, 2013 5:25 pm
by t_3
rojharris wrote:Wow! That's one of the coolest things I've ever seen in 20 years of this lark!
C'mon, its my birthday tomorrow (the big 50), can't think of a better present :)
Roger
big thanks!
and congrats that you did get this far, so let's go for another 50 :mrgreen:
ps: i will celebrate your birthday by spending the whole day and night fixing some bugs still bugging me, writing manual pages, ... you know what i want to say ;)

Re: Introducing the Octane for DAZ Studio plug-in

Posted: Fri Feb 22, 2013 5:40 pm
by p3taoctane
Wow!!!!!

Re: Introducing the Octane for DAZ Studio plug-in

Posted: Fri Feb 22, 2013 5:48 pm
by badmilk69
Looks good to me. My money is waiting! :lol:

Re: Introducing the Octane for DAZ Studio plug-in

Posted: Fri Feb 22, 2013 6:21 pm
by rcallicotte
Thank you so much. Now I see why we need a manual.

Re: Introducing the Octane for DAZ Studio plug-in

Posted: Fri Feb 22, 2013 8:08 pm
by itou31
Super !
far better than poser plugin !!
I'm waiting, I'm waiting ...
.... and ... animation support ready ?

Re: Introducing the Octane for DAZ Studio plug-in

Posted: Fri Feb 22, 2013 8:11 pm
by bodenarr
wow, great - I think I will find no sleep until I have this stuff....

Re: Introducing the Octane for DAZ Studio plug-in

Posted: Fri Feb 22, 2013 8:23 pm
by t_3
@itou31: animation support is ready;
animation controls: http://render.otoy.com/forum/viewtopic. ... 66#p122066

@bodenarr: afaik about 5 days without sleep will cause serious health risks..
i'd suggest to schedule at least one sleep break until release :D

@ralicotte: imo for experienced octaners it will be not that hard to understand ;) in fact for most tasks there are two or even three ways to handle them (i.e. drag&drop / context menu / key-combination), depends on practice and liking which one to choose. apart from nodes drawn vertical instead horizontal ;) the only real difference to the standalone is the way how render targets ("render settings") and environments ("lights") are handled - i hope that it will be even easier to understand, esp. for novice users...

Re: Introducing the Octane for DAZ Studio plug-in

Posted: Sat Feb 23, 2013 2:10 am
by elwisoroarke
This is top flight work of the First Order! I must commend you in advance for the spectacular job you've done with this. I don't even think I can call it a plugin anymore, it's taken on a life of it's own. Congratulations!!! Now prepare for your well deserved vacation after the last little details are set & the baby bird leaves the nest. :D