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Re: Introducing the Octane for DAZ Studio plug-in
Posted: Fri Feb 22, 2013 5:07 pm
by t_3
hi all!
i'd like to give a last preview before release - hope you like it:
[vimeo]http://www.vimeo.com/60253899[/vimeo]
Re: Introducing the Octane for DAZ Studio plug-in
Posted: Fri Feb 22, 2013 5:19 pm
by rojharris
Wow! That's one of the coolest things I've ever seen in 20 years of this lark!
C'mon, its my birthday tomorrow (the big 50), can't think of a better present
Roger
Re: Introducing the Octane for DAZ Studio plug-in
Posted: Fri Feb 22, 2013 5:25 pm
by t_3
rojharris wrote:Wow! That's one of the coolest things I've ever seen in 20 years of this lark!
C'mon, its my birthday tomorrow (the big 50), can't think of a better present
Roger
big thanks!
and congrats that you did get this far, so let's go for another 50

ps: i will celebrate your birthday by spending the whole day and night fixing some bugs still bugging me, writing manual pages, ... you know what i want to say

Re: Introducing the Octane for DAZ Studio plug-in
Posted: Fri Feb 22, 2013 5:40 pm
by p3taoctane
Wow!!!!!
Re: Introducing the Octane for DAZ Studio plug-in
Posted: Fri Feb 22, 2013 5:48 pm
by badmilk69
Looks good to me. My money is waiting!

Re: Introducing the Octane for DAZ Studio plug-in
Posted: Fri Feb 22, 2013 6:21 pm
by rcallicotte
Thank you so much. Now I see why we need a manual.
Re: Introducing the Octane for DAZ Studio plug-in
Posted: Fri Feb 22, 2013 8:08 pm
by itou31
Super !
far better than poser plugin !!
I'm waiting, I'm waiting ...
.... and ... animation support ready ?
Re: Introducing the Octane for DAZ Studio plug-in
Posted: Fri Feb 22, 2013 8:11 pm
by bodenarr
wow, great - I think I will find no sleep until I have this stuff....
Re: Introducing the Octane for DAZ Studio plug-in
Posted: Fri Feb 22, 2013 8:23 pm
by t_3
@itou31: animation support is ready;
animation controls:
http://render.otoy.com/forum/viewtopic. ... 66#p122066
@bodenarr: afaik about 5 days without sleep will cause serious health risks..
i'd suggest to schedule at least one sleep break until release
@ralicotte: imo for experienced octaners it will be not that hard to understand

in fact for most tasks there are two or even three ways to handle them (i.e. drag&drop / context menu / key-combination), depends on practice and liking which one to choose. apart from nodes drawn vertical instead horizontal

the only real difference to the standalone is the way how render targets ("render settings") and environments ("lights") are handled - i hope that it will be even easier to understand, esp. for novice users...
Re: Introducing the Octane for DAZ Studio plug-in
Posted: Sat Feb 23, 2013 2:10 am
by elwisoroarke
This is top flight work of the First Order! I must commend you in advance for the spectacular job you've done with this. I don't even think I can call it a plugin anymore, it's taken on a life of it's own. Congratulations!!! Now prepare for your well deserved vacation after the last little details are set & the baby bird leaves the nest.
