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Re: eta on beta 2.3 ?
Posted: Mon Jul 26, 2010 6:42 pm
by Garrick
adrencg wrote:Not to beat the dead horse, but I think the online license will be fine, as long as it has a little tolerance for a connection that likes to drop out occasionally. It would suck to have a render be destroyed because there was a small interruption in my internet service -- which happens.
I am sure this will not be the case.
Re: eta on beta 2.3 ?
Posted: Tue Jul 27, 2010 3:58 pm
by radiance
I decided to throw some screenshots in this post while you all discuss how evil we are

, to keep you busy and maybe give you a bit of optimistic outlook.
Here's some material balls with emission rendered, blackbody, textured and procedurally textured emission.
This is currently a property of diffuse materials only, unfortunately i've run out of pin slots for the other materials,
so i might delay emission for other materials till a later release, but diffuse is enough to create all kinds of area lights.
Radiance
Re: eta on beta 2.3 ?
Posted: Tue Jul 27, 2010 4:03 pm
by Daniel79
Intersting!!!! i'm curious to see beta 2.3 at work on my pc!!!!

Re: eta on beta 2.3 ?
Posted: Tue Jul 27, 2010 4:05 pm
by tungee
Yum! Yum!

Re: eta on beta 2.3 ?
Posted: Tue Jul 27, 2010 4:16 pm
by Lutze
Looks very promising. Looking forward to a bunch of cool lighting effects that will be possible with this.
Lutze
Re: eta on beta 2.3 ?
Posted: Tue Jul 27, 2010 4:39 pm
by cpember
oh pretty

yummy renders dude
cp
Re: eta on beta 2.3 ?
Posted: Tue Jul 27, 2010 5:53 pm
by Stromberg90
Looks great radiance, looking forward to trying it
Seams that it renders realy fast aswell, not that i am surprised of that
Just wondering, you might have said something about this before, but what about antialiasing, do we still need todo the "hack"?

Re: eta on beta 2.3 ?
Posted: Tue Jul 27, 2010 6:52 pm
by radiance
Stromberg90 wrote:Looks great radiance, looking forward to trying it
Seams that it renders realy fast aswell, not that i am surprised of that
Just wondering, you might have said something about this before, but what about antialiasing, do we still need todo the "hack"?

try to figure it out from the screenshots.
it's a good test to see if the icons are self-explanatory...
Radiance
Re: eta on beta 2.3 ?
Posted: Tue Jul 27, 2010 7:21 pm
by andrian
I can see two icons, this is supersampling x2 x4 perhaps... looking good
Re: eta on beta 2.3 ?
Posted: Tue Jul 27, 2010 7:23 pm
by Stromberg90
My guess would be that the two supersampling with the star over them control the antialiasing quality?
Am i right?
