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Re: eta on beta 2.3 ?

Posted: Mon Jul 26, 2010 6:42 pm
by Garrick
adrencg wrote:Not to beat the dead horse, but I think the online license will be fine, as long as it has a little tolerance for a connection that likes to drop out occasionally. It would suck to have a render be destroyed because there was a small interruption in my internet service -- which happens.
I am sure this will not be the case.

Re: eta on beta 2.3 ?

Posted: Tue Jul 27, 2010 3:58 pm
by radiance
I decided to throw some screenshots in this post while you all discuss how evil we are ;), to keep you busy and maybe give you a bit of optimistic outlook.
Here's some material balls with emission rendered, blackbody, textured and procedurally textured emission.

This is currently a property of diffuse materials only, unfortunately i've run out of pin slots for the other materials,
so i might delay emission for other materials till a later release, but diffuse is enough to create all kinds of area lights.

Radiance

Re: eta on beta 2.3 ?

Posted: Tue Jul 27, 2010 4:03 pm
by Daniel79
Intersting!!!! i'm curious to see beta 2.3 at work on my pc!!!! :mrgreen:

Re: eta on beta 2.3 ?

Posted: Tue Jul 27, 2010 4:05 pm
by tungee
Yum! Yum! :P

Re: eta on beta 2.3 ?

Posted: Tue Jul 27, 2010 4:16 pm
by Lutze
Looks very promising. Looking forward to a bunch of cool lighting effects that will be possible with this.

Lutze

Re: eta on beta 2.3 ?

Posted: Tue Jul 27, 2010 4:39 pm
by cpember
oh pretty :D yummy renders dude


cp

Re: eta on beta 2.3 ?

Posted: Tue Jul 27, 2010 5:53 pm
by Stromberg90
Looks great radiance, looking forward to trying it :)

Seams that it renders realy fast aswell, not that i am surprised of that ;)

Just wondering, you might have said something about this before, but what about antialiasing, do we still need todo the "hack"? ;)

Re: eta on beta 2.3 ?

Posted: Tue Jul 27, 2010 6:52 pm
by radiance
Stromberg90 wrote:Looks great radiance, looking forward to trying it :)

Seams that it renders realy fast aswell, not that i am surprised of that ;)

Just wondering, you might have said something about this before, but what about antialiasing, do we still need todo the "hack"? ;)
try to figure it out from the screenshots.
it's a good test to see if the icons are self-explanatory...

Radiance

Re: eta on beta 2.3 ?

Posted: Tue Jul 27, 2010 7:21 pm
by andrian
I can see two icons, this is supersampling x2 x4 perhaps... looking good

Re: eta on beta 2.3 ?

Posted: Tue Jul 27, 2010 7:23 pm
by Stromberg90
My guess would be that the two supersampling with the star over them control the antialiasing quality?

Am i right? :ugeek: