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Re: Version 3.05.3 (13.01.2017) - Latest stable

Posted: Mon Feb 20, 2017 8:42 pm
by uncia
Don't post plugin with this files ;)
Just a friendly suggestion .
Capture.PNG
Capture.PNG (4.39 KiB) Viewed 5166 times

Re: Version 3.05.3 (13.01.2017) - Latest stable

Posted: Mon Feb 20, 2017 9:01 pm
by aoktar
uncia wrote:Don't post plugin with this files ;)
Just a friendly suggestion .
Capture.PNG
Thanks! I know what you mean. I just wanted to get better bugreports for this test versions.

Re: Version 3.05.3 (13.01.2017) - Latest stable

Posted: Mon Feb 20, 2017 9:42 pm
by bododge
Will the stable release for 3.06 require Cuda 8 for mac users, or just the wip release? I didn't think that change was coming until 3.10. I'm still on 10.10 and would prefer to keep it that way on this machine.
Thanks for all your hard work!

Re: Version 3.05.3 (13.01.2017) - Latest stable

Posted: Mon Feb 20, 2017 10:25 pm
by aoktar
bododge wrote:Will the stable release for 3.06 require Cuda 8 for mac users, or just the wip release? I didn't think that change was coming until 3.10. I'm still on 10.10 and would prefer to keep it that way on this machine.
Thanks for all your hard work!
Thanks! Unfortunately you'll need Cuda 8.0. Same problem is valid for me too. I don't want to upgrade but no luck without it.

Re: Version 3.05.3 (13.01.2017) - Latest stable

Posted: Tue Feb 21, 2017 1:18 am
by aoktar
Just wanted to get some opinions about these revisions on displacement/emission/medium creations in material. Main reason is to make a simpler texture menu under octane materials. These nodes will not visible in any menu and it's possible to create by buttons or Node editor anymore. Please see attached video and let me know your thoughts.

Re: Version 3.05.3 (13.01.2017) - Latest stable

Posted: Tue Feb 21, 2017 2:28 am
by waltondt
is test available for subscription version?

Re: Version 3.05.3 (13.01.2017) - Latest stable

Posted: Tue Feb 21, 2017 6:41 am
by bertritude
Hi Aoktar,

displacement/emission/medium creations in material is a good idea and it's quicker for me. Thanks for it.

I tried yesterday to render a scene without adaptative sample and without and time to render was the same. There's a TFD smoke + fire container inside.

What kind of scenes will it improve ?

Re: Version 3.05.3 (13.01.2017) - Latest stable

Posted: Tue Feb 21, 2017 7:24 am
by VVG
bertritude wrote:Hi Aoktar,

displacement/emission/medium creations in material is a good idea and it's quicker for me. Thanks for it.
+1

Re: Version 3.05.3 (13.01.2017) - Latest stable

Posted: Tue Feb 21, 2017 7:40 am
by pxlntwrk
VVG wrote:
bertritude wrote:Hi Aoktar,

displacement/emission/medium creations in material is a good idea and it's quicker for me. Thanks for it.
+1

Re: Version 3.05.3 (13.01.2017) - Latest stable

Posted: Tue Feb 21, 2017 9:35 am
by Josef
aoktar wrote:Just wanted to get some opinions about these revisions on displacement/emission/medium creations in material. Main reason is to make a simpler texture menu under octane materials. These nodes will not visible in any menu and it's possible to create by buttons or Node editor anymore. Please see attached video and let me know your thoughts.
oh yes these seem pretty convenient :)