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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Posted: Wed Jan 19, 2022 7:49 am
by bepeg4d
Hi,
OctaneX is still based on 2020.1.5 SDK, with some addictions, while PC version is at 2021.1 SDK.
We need to wait for the next upcoming 2022.1 SDK, to have an OctaneX version based on the same SDK as CUDA, to be able to experiment Net render in a mixed environment, with both CUDA and Metal Render-Nodes.

So for now, you can Network render with other OctaneX Render-Nodes only.

ciao,
Beppe

Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Posted: Wed Jan 19, 2022 11:30 pm
by Weezer
And any word on denoising on Intel/AMD? Is already fixed, going to be fixed, never going to be fixed? Be nice to know so I can plan my move to a renderer that works.

Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Posted: Sat Jan 22, 2022 4:35 am
by tolitoli
When I add volume fog, octane every time crashes.
How I can use it? i need this option, please help

Cinema 4d 25, Octane X PR13, Monterey 12.1, M1MAX.

Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Posted: Sun Jan 23, 2022 12:11 pm
by Weezer
Pfft. Six days later and not a single response. I am so done with Octane and OTOY.

Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Posted: Thu Jan 27, 2022 5:02 am
by ana13
OTOY team please give an answer, it's worth waiting for a quick render on a new chip from apple on m1. Or is this story similar to something unknown and can drag on for years of experiments without getting a result? I can't wait indefinitely. Maybe I should switch to windows immediately or it makes sense to wait about 1 more month and get super speed on my MacBook M1MAX. So much time has already passed and there is no progress, it seems that rendering on m1 is something impossible but perhaps promising in the future. Now the render time on m1 is ridiculous.
I really hope you will answer and give your point of view, after so many hours of development experience.

Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Posted: Fri Jan 28, 2022 10:03 pm
by atoyuser1
Hi, does anyone know why Octane is not seeing my 2nd GPU?
GPU system
GPU system
GPU system
GPU system

Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Posted: Sat Jan 29, 2022 1:34 am
by james_conkle
atoyuser1 wrote:Hi, does anyone know why Octane is not seeing my 2nd GPU?
Are they both appearing in Octane standalone or in a benchmark like geekbench?

Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Posted: Sat Jan 29, 2022 8:15 pm
by atoyuser1
james_conkle wrote:
atoyuser1 wrote:Hi, does anyone know why Octane is not seeing my 2nd GPU?
Are they both appearing in Octane standalone or in a benchmark like geekbench?
Ah, it does not appear in my Geekbench, so prob something wrong with my setup. Thanks

Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Posted: Sun Jan 30, 2022 4:42 pm
by dannydisaster93
Are you on Monterey? Apple’s release notes for it said non AMD reference card 6900XT’s have a driver issue. I think that’s the problem but no clarity on why this issue is there. Still works on big sur though

Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Posted: Mon Jan 31, 2022 7:49 am
by bepeg4d
ana13 wrote:OTOY team please give an answer, it's worth waiting for a quick render on a new chip from apple on m1. Or is this story similar to something unknown and can drag on for years of experiments without getting a result? I can't wait indefinitely. Maybe I should switch to windows immediately or it makes sense to wait about 1 more month and get super speed on my MacBook M1MAX. So much time has already passed and there is no progress, it seems that rendering on m1 is something impossible but perhaps promising in the future. Now the render time on m1 is ridiculous.
I really hope you will answer and give your point of view, after so many hours of development experience.
Hi,
have you tried with the following Standalone version for M1 native only?
https://render.otoy.com/downloads/a2/d0 ... ctaneX.dmg

ciao,
Beppe