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Re: Version 3.03.1-R1 (12.07.2016)

Posted: Thu Jul 14, 2016 1:12 pm
by iDani
Okay, thank you Aoktar.

Now its working, i have to delete some files "otoy_credentials" "license.backup" from the %appdata% folder.

Re: Version 3.03.1-R1 (12.07.2016)

Posted: Thu Jul 14, 2016 2:37 pm
by brasco
Hi Ahmet,

Thanks for the latest release.

I think Absorption is broken, Invert has no effect and the it only works like it used to before Otoy inverted the input colour.

Image

cheers
brasc

Re: Version 3.03.1-R1 (12.07.2016)

Posted: Thu Jul 14, 2016 8:48 pm
by KonstantinosD
Hi Ahmet,

In the latest version, light visibility and object visibility is not working if the camera is behind a glass. If you put the a glass window in front of the camera then any light or object can not be hiden from the camera. Is this a bug or a limitation ? I don't remember if it was the case before.

Thanx for your work!

Re: Version 3.03.1-R1 (12.07.2016)

Posted: Thu Jul 14, 2016 9:04 pm
by mojave
@iDani

A couple of users reported this issue and I have posted a solution for this here:

viewtopic.php?p=282739#p282739

Re: Version 3.03.1-R1 (12.07.2016)

Posted: Thu Jul 14, 2016 9:11 pm
by aoktar
KonstantinosD wrote:Hi Ahmet,

In the latest version, light visibility and object visibility is not working if the camera is behind a glass. If you put the a glass window in front of the camera then any light or object can not be hiden from the camera. Is this a bug or a limitation ? I don't remember if it was the case before.

Thanx for your work!
How do you do? It's working as i can see.

Re: Version 3.03.1-R1 (12.07.2016)

Posted: Fri Jul 15, 2016 4:40 am
by aggiechase37
Quick question, maybe stupid question. If I install the 3.03.2 standalone, will the latest 3.03.1 plugin work OK with it?

Re: Version 3.03.1-R1 (12.07.2016)

Posted: Fri Jul 15, 2016 9:28 am
by bepeg4d
aggiechase37 wrote:Quick question, maybe stupid question. If I install the 3.03.2 standalone, will the latest 3.03.1 plugin work OK with it?
Hi aggiechase37,
yes, but not for net rendering daemon slave, you need to wait for a new version for this.
ciao beppe

Re: Version 3.03.1-R1 (12.07.2016)

Posted: Fri Jul 15, 2016 9:32 am
by bepeg4d
brasco wrote:Hi Ahmet,

Thanks for the latest release.

I think Absorption is broken, Invert has no effect and the it only works like it used to before Otoy inverted the input colour.

Image

cheers
brasc
Hi brasco,
is a known bug already addressed in SDK 3.03.2.
The Invert absorption option works only with absortion medium node, not with scattering or volume medium node.
You have to use the complementary color with this version, sorry.
ciao beppe

Re: Version 3.03.1-R1 (12.07.2016)

Posted: Fri Jul 15, 2016 10:58 am
by DinoMuhic
What is the "Manual System" in the new update?

by the way, I testes Realflow in the last days and its pretty stable. I had some crashes but they always involved having other applications open at the same time.

Here is a bug report, if it helps:
_BugReport.zip
(229.41 KiB) Downloaded 198 times

Re: Version 3.03.1-R1 (12.07.2016)

Posted: Fri Jul 15, 2016 1:58 pm
by Ron
Hi Ahmet,
just a small issue regarding live viewer: in the prevoius versions the render info was greyed out after stopping the render. Now it keeps beiing white.
I found this pretty comfortable because it indicated that rendering has stopped and cards went into idle mode.

Possible to get this again?

Ron