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Re: OctaneRender® for Poser (Mac OS X) 2.22.2 [TEST]

Posted: Thu May 21, 2015 6:20 pm
by Victor2112
Today I had Poser crash when I went to close the Octane Plug in.

I had loaded the following items:
DAZ3D Store: Victoria 4 figure and Allura Hair
RuntimDNA: Demishkrah, Soul Warrior (clothes and weapons/shield/rope)

I opened the Octane Render then the viewport just to see how the hair would look on the figure. I went to close the Octane Plugin when Poser crashed.

I attached the crash log in hopes that it might help.

Re: OctaneRender® for Poser (Mac OS X) 2.22.2 [TEST]

Posted: Fri May 22, 2015 3:30 am
by face_off
Thanks Victor - that's the exact same crash as previously. I keep reporting this to Smith Micro - but they cannot reproduce it, so very hard for them to address it.

Does it possibly only happen with DSON figures loaded?

Does it ever happen on small scenes (where the Material tab tree does not have a scrollbar).

Thanks

Paul

Re: OctaneRender® for Poser (Mac OS X) 2.22.2 [TEST]

Posted: Tue Jun 02, 2015 6:26 pm
by Victor2112
Sorry for the late reply. Been pretty busy.

I just recently had a crash while having the Millennium Falcon from sharecg.com loaded. I had the Viewport open and was panning the camera around the ship when it all of a sudden crashed.

I do believe it has happened on a small scene. I will test that again to be sure.

I was thinking that maybe I have some bad memory sectors but then I do not have other programs crashing at random times. However, if you know of a good memory tester for Mac, I can install it and see what happens.

Re: OctaneRender® for Poser (Mac OS X) 2.22.2 [TEST]

Posted: Tue Jun 02, 2015 6:31 pm
by Victor2112
It just happened again with the Falcon being the only object loaded. I was using the open viewport and the material picker to pick the engine when Poser crashed. I can post the crash report if needed.

Re: OctaneRender® for Poser (Mac OS X) 2.23.2 [TEST]

Posted: Sat Jun 27, 2015 11:36 am
by face_off
I have refreshed the installer at the top of this thread with:

2.23.2.54
- Changing the linked dial combo box now instantly refreshes the Viewport

2.23.2.53
- Fixed issue where selecting a material in the Poser Material room was multi-selecting in the plugin Materials tab
- Added the ability to link Greyscale Color and Float Value nodes to a Dial belonging to the Figure Body or Prop, for animation purposes. This does not save to the Poser Material (when you "Save Octane Nodes to Poser Material"). Copy and Paste nodes will paste the link, but exported, imported, etc will not transfer the dial links

2.23.2.52
- Fixed issue where changing a node type was changing the tree scrollbar position

2.23.2.51
- Fixed python exception raised when clicking the Resolution Lock button

2.23.2.50
- Fixed issue introduced in 2.23.2.49 that resulted in Material Picking not working

2.23.2.49
- Compiled with Octane 2.23.2
- Added Multiple Selection support (using shift click, or right click) to the Material tab tree. This allows you to paste a previously copied material to multiple selected materials. This only works if you have only selected Material nodes.
- Added multiple material selection option to convert all selected materials to diffuse
- Added additional debug info to octaneplugin.log

2.23.1.48
- Compiled with Octane 2.23.1 - so Kernel->Keep Environment is back
- Added Animation output save format "EXR All Passes" - to save all the render layers in separate layers in the EXR file for each frame
- Added addition error checking when processing missing texturemaps to prevent unicode encoding exceptions.
- Fixed Octane error occuring when starting to render an animation with the Viewport already open.

2.23.0.47
- Added OctaneVR trial license management functions
- Moved release number to the OctaneLive Account tab

Paul

Re: OctaneRender® for Poser (Mac OS X) 2.23.2 [TEST]

Posted: Mon Jul 06, 2015 3:20 pm
by Evolutionary
Hi Paul,

Thanks for the update


- Added support for HDR Light Studio v5

Is this correct for the Mac version now??

Re: OctaneRender® for Poser (Mac OS X) 2.23.2 [TEST]

Posted: Mon Jul 06, 2015 11:08 pm
by face_off
- Added support for HDR Light Studio v5

Is this correct for the Mac version now??
Ah, no - sorry. That's Windows only. I will remove that comment above.

Thanks

Paul

Re: OctaneRender® for Poser (Mac OS X) 2.23.2 [TEST]

Posted: Mon Jul 20, 2015 6:35 am
by face_off
I have refreshed the installer at the top of this thread with:

2.23.2.55
- Add configuration option to turn Dial Linking ON (this is OFF by default).
- Only visible dials are now included in the Dial Linking combobox. This fixes some of the lag issues associated with the Dial Linking feature

Thanks

Paul

Re: OctaneRender® for Poser (Mac OS X) 2.24 [TEST]

Posted: Fri Aug 14, 2015 12:42 am
by face_off
I have refreshed the installer at the top of this thread with:


2.24.0.59
- Fixed issue where multiple selecting materials and "Paste Clipboard Material To All Selected Materials - Retain Existing Imagemaps" was not retaining the texturemaps

2.24.0.58
- Fixed python exception introduced in 2.24.0.57 when re-converting from Poser materials

2.24.0.57
- Compiled with Octane 2.24
- Minor internal changes to provide additional RedSpec functionality
- Spaced the resolution Aspect Ratio widgets out to better accommodate different Windows ont sizes
- Added "Print Saved Info" option to the Material tab rightclick menu for material nodes
- Added "Clear All Octane Data" script available from the Scripts->OctaneRender for Poser menu, which deletes all Octane data from the current scene. Use with caution!
- Pasting/Importing materials retaining texturemaps now retains Displacement maps
- Added "Help" button to the Settings tab, which opens the on-line manual

2.23.2.56
- Fixed issue where pasting and importing using the Retain Texturemaps option was not working correctly with Mix nodes

NOTE: You will need Cuda driver version 7 for the Octane 2.24 release.

Paul

Re: OctaneRender® for Poser (Mac OS X) 2.24.2 [TEST]

Posted: Wed Nov 18, 2015 7:53 am
by face_off
I have refreshed the installer at the top of this thread with:

2.24.2.63
- Displacement Offset is now negative 1/2 the Displacement Amount to accommodate the grey-based 0 displacement that is generally used for Poser displacement maps

2.24.2.62
- Added Poser 11 support (see https://docs.otoy.com/Poser/?page_id=423 for details)
- If there is no Infinite light in the scene, and the Daylight environment is being used, and the user does NOT have Expert Mode ticked, a warning is now displayed
- Octane Shadow Visibility is turned OFF by default or the Poser 11 Ground Plane / Dome

2.24.2.61
- Compiled with Octane 2.24.2
- Removed support for the 32 bit version of the plugin

2.24.1.61
- Fixed python exception when disconnecting bump maps

2.24.1.60
- Added Refresh button to the Viewport window (this has the same functionality as the Refresh button on the Setup window)

Paul