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Re: OctaneRender™ for Blender 1.33 - 4.0 beta Win [CURRENT]

Posted: Mon Mar 24, 2014 3:38 am
by JimStar
MattRM wrote:Hi JimStar,

So I checked for the bug of the camera tracking. So a camera animated with key by hands, no problem. Constraint tracked data or baked curve from constraint do anything :roll: . So, it's just for the tracked data from tracking module that the camera do anything.

Hope can help you,

Matt
Sorry, perhaps I'm doing something wrong... But I can't force camera to not match...:mrgreen:


Re: OctaneRender™ for Blender 1.33 - 4.0 beta Win [OBSOLETE]

Posted: Tue Mar 25, 2014 1:58 am
by JimStar
Next version HERE.;)

Re: OctaneRender™ for Blender 1.33 - 4.0 beta Win [CURRENT]

Posted: Tue Mar 25, 2014 7:07 am
by MattRM
JimStar wrote:
MattRM wrote:Hi JimStar,

So I checked for the bug of the camera tracking. So a camera animated with key by hands, no problem. Constraint tracked data or baked curve from constraint do anything :roll: . So, it's just for the tracked data from tracking module that the camera do anything.

Hope can help you,

Matt
Sorry, perhaps I'm doing something wrong... But I can't force camera to not match...:mrgreen:

LOL,

Oki, in attachment my scene, maybe (or sure...) I done something wrong :oops:

Thanks,

ps : Will try the Andrew Price's scene too.

LEGO_NUMERO_5.rar
(38.49 MiB) Downloaded 296 times
[/color]

Re: OctaneRender™ for Blender 1.33 - 4.0 beta Win [OBSOLETE]

Posted: Tue Mar 25, 2014 10:47 am
by pitiwazou
Hi,

can you read your alembic file from blender to maya ?

Re: OctaneRender™ for Blender 1.33 - 4.0 beta Win [OBSOLETE]

Posted: Tue Mar 25, 2014 11:47 am
by MattRM
@JimStar :

Ok, I re-done the tracking on 250 frames and it's working !!! Why, don't know... but now working.

@Pitiwazou :

Not tried, I know that maya 2015 support the Alembic format from the current Octane Blender, cause 2015 have the new algorythm for that... under not works, like in Guerilla.

Matt