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Re: Testing Beta 0.8x (SDK 1.20) **updated 18.09**
Posted: Thu Sep 26, 2013 3:42 pm
by immortalartscom
ok, FOUR quadtitan rigs! damn thats sick!
i will kepp on testing too!
aoktar, ok i will check that window more often. maybe i render a sequence af the problemscene again.
Re: Testing Beta 0.8x (SDK 1.20) **updated 18.09**
Posted: Thu Sep 26, 2013 4:57 pm
by Rudi
kirbyzz wrote:one thing i figured out today...had to work on a other normal c4d-job..no octane.
inside that project i get from my customer was a material with a normal c4d-level layer with a few simple layered materials.
I had to change that level-layer for adjustement but always i touched the layer-chanel cinema crashed...
Then i removed octane plugin from cinema-folder and it worked..don´t know why but i think octane don´t like the cinema 4d own level-layer.
My words....
I hope Aoktar now this does. If so, all the other falls are also probably finished, the octanes Render with C4D are caused, although he is not used at all, but only in the Plugin folder lies.
Re: Testing Beta 0.8x (SDK 1.20) **updated 18.09**
Posted: Thu Sep 26, 2013 6:59 pm
by aoktar
Rudi wrote:kirbyzz wrote:one thing i figured out today...had to work on a other normal c4d-job..no octane.
inside that project i get from my customer was a material with a normal c4d-level layer with a few simple layered materials.
I had to change that level-layer for adjustement but always i touched the layer-chanel cinema crashed...
Then i removed octane plugin from cinema-folder and it worked..don´t know why but i think octane don´t like the cinema 4d own level-layer.
My words....
I hope Aoktar now this does. If so, all the other falls are also probably finished, the octanes Render with C4D are caused, although he is not used at all, but only in the Plugin folder lies.
i think that's resolved now. I like to give a new test version to some people who has render problems. can anyone contact me?
Re: Testing Beta 0.8x (SDK 1.20) **updated 18.09**
Posted: Thu Sep 26, 2013 7:15 pm
by immortalartscom
contact you?

dod you mean reply here?
Re: Testing Beta 0.8x (SDK 1.20) **updated 18.09**
Posted: Thu Sep 26, 2013 7:21 pm
by aoktar
immortalartscom wrote:contact you?

dod you mean reply here?
no, from PM. otherwise getting complicated. I need a few people to test render hangups
Re: Testing Beta 0.8x (SDK 1.20) **updated 18.09**
Posted: Tue Oct 01, 2013 4:08 pm
by immortalartscom
two new bad things...
black frames or nothing with newest CUDA driver
and wrong rendersettings with rendering more scenes through rendermanager in R14.

i have a rendertime of 9 seconds per frame in picture viewer and 20-30 seconds in rendermanager in background. ahhh i need to render 23 animations. now i have to start every animation manually. i think rendering with rendermanager overwrites the rendersettungs from file? please have alook at that.
now its clear for me why the last time the rendertimes were so long!...
btw. i have to rerender the ENTIRE scene where i had doubleframes. what should i do? look at the console sometimes? make a bug report?
Re: Testing Beta 0.8x (SDK 1.20) **updated 18.09**
Posted: Tue Oct 01, 2013 6:02 pm
by aoktar
immortalartscom wrote:two new bad things...
black frames or nothing with newest CUDA driver
and wrong rendersettings with rendering more scenes through rendermanager in R14.

i have a rendertime of 9 seconds per frame in picture viewer and 20-30 seconds in rendermanager in background. ahhh i need to render 23 animations. now i have to start every animation manually. i think rendering with rendermanager overwrites the rendersettungs from file? please have alook at that.
now its clear for me why the last time the rendertimes were so long!...
btw. i have to rerender the ENTIRE scene where i had doubleframes. what should i do? look at the console sometimes? make a bug report?
is it whql? what is the version?i send you pm
Re: Testing Beta 0.8x (SDK 1.20) **updated 18.09**
Posted: Wed Oct 02, 2013 5:11 pm
by aoktar
Hi all,
new version for testing only in first page with version code 0.86b.
Re: Testing Beta 0.86d (SDK 1.20) **updated 02.10**
Posted: Wed Oct 02, 2013 5:19 pm
by Rudi
No fall more. Neither R15 nor R14.
Great work.
However, I do not talk from animations.
Re: Testing Beta 0.86d (SDK 1.20) **updated 02.10**
Posted: Wed Oct 02, 2013 8:22 pm
by krzychuc4d
Hi Aoktar,
Is it only for R14+
or it also works with R13 ?
thanks