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Re: <<< ---- Testing Beta 0.49 (SDK 1.14) LAST VERSION ----

Posted: Thu May 23, 2013 7:25 am
by AndreaMannori
OK, that's what I rendered out :) C&C are welcome!
@Beppe - sorry but I didn't find "fake shadows" yet. Can you post a screenshot? Thx!

Re: ---- Testing Beta 0.49/0.50 (SDK 1.14) + MACOS TEST ----

Posted: Fri May 24, 2013 11:28 am
by Weezer
Damn - I'm away this weekend, but will test the Mac beta ASAP!

Re: ---- Testing Beta 0.49/0.50 (SDK 1.14) + MACOS TEST ----

Posted: Fri May 24, 2013 12:38 pm
by aoktar
Weezer wrote:Damn - I'm away this weekend, but will test the Mac beta ASAP!
Nice. Any people who try and comment for Mac? Much people was asking and no comment, it's interesting!!!

Re: ---- Testing Beta 0.49/0.50 (SDK 1.14) + MACOS TEST ----

Posted: Fri May 24, 2013 1:15 pm
by cbmotion
Hi Aoktar - sorry but we must first get this nice little thing to work and then play around and try to understand all.
first WOW - thank you so much - it is so nice to see all changes directly in c4d - i love it
i only had one crash when i delete an enviroment - so long all ist very good.

but i open some of the rainasawrus examples and i could not find out why i can't see the hdri image in the multigym
and on the chess example i could not get the hdri invisible???? strange - where can i fit this?

if you open the node editor dialog you can not close it again.
if i take a matarial from the d it cames with 3 materials and the one is a combi with the ohter two - is this correct?

but i love it!!!!!!!!!!!!

and i can not get now my standalone to run - Error by the activation - said that there is another machine running it?????????

oh - and just in this moment i tried to made an old interior scene work here in octane -
so i converted the materials with the octane matrial converter and it doesnt finish the work??? now for nearly 10 min - i think this is not right? so i stoped the hanging c4d.

but i still love it - thank you aoktar for your work

Re: ---- Testing Beta 0.49/0.50 (SDK 1.14) + MACOS TEST ----

Posted: Fri May 24, 2013 1:24 pm
by aoktar
cbmotion wrote:Hi Aoktar - sorry but we must first get this nice little thing to work and then play around and try to understand all.
first WOW - thank you so much - it is so nice to see all changes directly in c4d - i love it
i only had one crash when i delete an enviroment - so long all ist very good.

but i open some of the rainasawrus examples and i could not find out why i can't see the hdri image in the multigym
and on the chess example i could not get the hdri invisible???? strange - where can i fit this?

if you open the node editor dialog you can not close it again.
if i take a matarial from the d it cames with 3 materials and the one is a combi with the ohter two - is this correct?

but i love it!!!!!!!!!!!!

and i can not get now my standalone to run - Error by the activation - said that there is another machine running it?????????

oh - and just in this moment i tried to made an old interior scene work here in octane -
so i converted the materials with the octane matrial converter and it doesnt finish the work??? now for nearly 10 min - i think this is not right? so i stoped the hanging c4d.

but i still love it - thank you aoktar for your work
this is for mac or windows?

Re: ---- Testing Beta 0.49/0.50 (SDK 1.14) + MACOS TEST ----

Posted: Fri May 24, 2013 2:31 pm
by indexofrefraction
hey aoktar... mac? really? where is it?

EDIT : ahhhh, found it ! ... so nice to be able to try it !! thanks aoktar !! :)

Re: ---- Testing Beta 0.49/0.50 (SDK 1.14) + MACOS TEST ----

Posted: Fri May 24, 2013 2:47 pm
by aoktar
indexofrefraction wrote:hey aoktar... mac? really? where is it?

EDIT : ahhhh, found it ! ... so nice to be able to try it !! thanks aoktar !! :)
Please give me feedback about how it's working

Re: <<< ---- Testing Beta 0.49 (SDK 1.14) LAST VERSION ----

Posted: Fri May 24, 2013 3:35 pm
by bepeg4d
renderfarmsrl wrote:OK, that's what I rendered out :) C&C are welcome!
@Beppe - sorry but I didn't find "fake shadows" yet. Can you post a screenshot? Thx!
sure ;)
Schermata 05-2456437 alle 17.27.55.jpg
ciao beppe

Re: ---- Testing Beta 0.49/0.50 (SDK 1.14) + MACOS TEST ----

Posted: Fri May 24, 2013 4:10 pm
by indexofrefraction
hi aoktar... got it running now on mac...

how can i activate / use the shader support u mentioned?
and.. i just opened the node editor dialog and cant close the window anymore
and.. camera shifting is not supported (just fyi)

Re: ---- Testing Beta 0.49/0.50 (SDK 1.14) + MACOS TEST ----

Posted: Fri May 24, 2013 4:12 pm
by aoktar
indexofrefraction wrote:hi aoktar... got it running now on mac...

how can i activate / use the shader support u mentioned?