Re: June Animation contest (OPEN)
Posted: Wed Jun 30, 2010 11:55 pm
thanks thanks:) SurfingAlien
Community Forums for OTOY Customers
https://render.otoy.com/forum/
It's a stellar effort nonetheless, congratser_beppe wrote:hi radiance
not so hard to do, but it was a very tedious and time consuming process...
after animation in lw, i used some script to automate the export of all objects, and an other script to produce a single mesh obj-frames then during the month, when i manage my son, and i do homework like cooking and so, i replace objs, and render, frame by frame, then grab, and again... i used a generic screen grab then i paste on photoshop, and save, close photoshop, and again...
[a note, recent photoshop gpu using probably cause some problem with octane, be cause sometimes when i close photoshop crash octane demo, but it wasn't first time that i saw that adobe have mistake with memory managment...]
when crash demo i must restart from zero, read and apply all settings of materials and scene from my note, and start again...
i was lucky that i saw octane competion from start, be cause animation is a long task...
i must thanks my mother, that check my son for some hours during the month to have more time to work to animation, and i must thanks my wife, that allow me to work in the late night
i finished just in time, for the end of competion...
i need a very long time be cause i not have a fast card, i had an old gt8800.
about screen grab...
i delete them when i crop with a macro of photoshop, if i know that you need it, i keep a copy of that. I just posted some grab for still contest and i don't think that i need a full grabs.
then to help you, i read again my note, and i reconstruct some frames to posti hope will be enought
this night i start with my family for a small holyday at sea
i hope to find an internet connection to follow forum
i hope next release of software include more tools to semplify animation, especially to use Octane Render in animation project, short but specially if you want to work on movie
Er_BePPe
congratulation!!! it's a great effort, you have a lots of patience.er_beppe wrote:hi radiance
not so hard to do, but it was a very tedious and time consuming process...
after animation in lw, i used some script to automate the export of all objects, and an other script to produce a single mesh obj-frames then during the month, when i manage my son, and i do homework like cooking and so, i replace objs, and render, frame by frame, then grab, and again... i used a generic screen grab then i paste on photoshop, and save, close photoshop, and again...
[a note, recent photoshop gpu using probably cause some problem with octane, be cause sometimes when i close photoshop crash octane demo, but it wasn't first time that i saw that adobe have mistake with memory managment...]
when crash demo i must restart from zero, read and apply all settings of materials and scene from my note, and start again...
i was lucky that i saw octane competion from start, be cause animation is a long task...
i must thanks my mother, that check my son for some hours during the month to have more time to work to animation, and i must thanks my wife, that allow me to work in the late night
i finished just in time, for the end of competion...
i need a very long time be cause i not have a fast card, i had an old gt8800.
about screen grab...
i delete them when i crop with a macro of photoshop, if i know that you need it, i keep a copy of that. I just posted some grab for still contest and i don't think that i need a full grabs.
then to help you, i read again my note, and i reconstruct some frames to posti hope will be enought
this night i start with my family for a small holyday at sea
i hope to find an internet connection to follow forum
i hope next release of software include more tools to semplify animation, especially to use Octane Render in animation project, short but specially if you want to work on movie
Er_BePPe