Re: Help with first render with Octane
Posted: Thu Oct 27, 2011 10:29 pm
I'd read through the pdf before starting with my scene (I've probably misunderstood or assumed something incorrectly), my understanding is that I'd need to use a Float Image instead of just an Image for the bump map, and that I'd be using the Float Texture in the Power section of the bump parameters. Is this wrong?
Perhaps it's just a trick of the light (or a crap bump map!). I'm rendering it having inverted the bump map in photoshop so that the darker colours will now be the areas that are 'higher' than the lighter areas, and the render so far looks correct which is very weird!
I've just seen since inverting the texture manually there is a Boolean 'Invert' in the bump settings, I'm just wondering now if Octane does just handle bumps in the opposite way to other renderers? Thanks for all your help with this, much appreciated.
Low sample render rendered with inverted bump map, material settings and inverted bump map are attached.
Perhaps it's just a trick of the light (or a crap bump map!). I'm rendering it having inverted the bump map in photoshop so that the darker colours will now be the areas that are 'higher' than the lighter areas, and the render so far looks correct which is very weird!
I've just seen since inverting the texture manually there is a Boolean 'Invert' in the bump settings, I'm just wondering now if Octane does just handle bumps in the opposite way to other renderers? Thanks for all your help with this, much appreciated.
Low sample render rendered with inverted bump map, material settings and inverted bump map are attached.