Re: 3ds max - RGB Image sequence ignores playback rate + holds frames before start frame even when loop is enabled
Posted: Wed Jul 08, 2026 12:03 pm
Hi HenrikBC,
Demo fixed is here:
https://render.otoy.com/plugindownloads/34/b3/88/99/OctaneRender_Demo_2026_4_for_3dsmax_v26.10.exe
Regards
Paride
Demo fixed is here:
https://render.otoy.com/plugindownloads/34/b3/88/99/OctaneRender_Demo_2026_4_for_3dsmax_v26.10.exe
Regards
Paride