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Re: FogTool for Octane (Free 3ds Max Script)

Posted: Thu Apr 16, 2026 7:02 pm
by tombyrom
Pelana001_1 wrote: Thu Apr 16, 2026 6:28 pm Hi Elvissuperstar007, I believe the FogTool plugin or script is designed to create that volume light effect.

I don't know much about these types of plugins, but I think you could achieve the same result using FogTool in any environment.

Thank you for your comment, very kind of you.
Hi Pelana,
I took a look at your scene, it's just a slight settings mismatch.

The height falloff is way too high at 1000 with this combination of settings.

You also have noise active, scroll down in the FogTool - If you uncheck the noise you will see more fog .

Using noise will make other settings more sensitve - height falloff, especially. If you want noise you might need to adjust the scale of the noise as well.

For this scene, uncheck noise and change the height falloff to like 100 and go from there

If you want noise then use a very low height falloff, 1 for example and scale the noise appropriately to the correct size

Hope this helps
Screenshot 2026-04-16 201502.png

Re: FogTool for Octane (Free 3ds Max Script)

Posted: Fri Apr 17, 2026 1:33 am
by Pelana001_1
Thank you so much for the email. I appreciate your time and response; it's very kind of you.

I'm putting the values ​​you mentioned in the email into practice.

Thank you again.

Re: FogTool for Octane (Free 3ds Max Script)

Posted: Fri Apr 17, 2026 6:58 pm
by coilbook
Amazing! even fog height is available. We've been waiting from otoy more environment features and better fog for years.