Page 2 of 2
Re: OctaneRender® for 3ds max® v2025.5 - 16.12
Posted: Thu Jan 08, 2026 12:32 pm
by remKa
I'll try the new one, but I still have crashes with the 581.29 drivers.
I had a crash with the compare tool in the Octane viewport, NeonZorglub found the bug back then, maybe it's back ?
Re: OctaneRender® for 3ds max® v2025.5 - 16.12
Posted: Thu Jan 15, 2026 11:37 am
by Elvissuperstar007
In this version, materials with the Medium parameter do not load textures if you open a scene created in another version of Octane
Re: OctaneRender® for 3ds max® v2025.5 - 16.12
Posted: Fri Jan 16, 2026 2:57 pm
by paride4331
Elvissuperstar007 wrote: Thu Jan 15, 2026 11:37 am
In this version, materials with the Medium parameter do not load textures if you open a scene created in another version of Octane
Just to confirm, do you mean Octane v2025 version?
Do you mean files created with Octane v2024 version or earlier?
Re: OctaneRender® for 3ds max® v2025.5 - 16.12
Posted: Fri Jan 16, 2026 3:32 pm
by Elvissuperstar007
Yes, version 2025.5. If you open a scene created in Octane Render 2024 in version 2025.5, the medium parameters are empty, there is no scattering or absorption, it has been removed.
Re: OctaneRender® for 3ds max® v2025.5 - 16.12
Posted: Sun Feb 08, 2026 6:52 pm
by coilbook
If denoiser was used and another scene was opened after rendering usually 3ds max crashes