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Re: OctaneRender® for 3ds max® v2025.5 - 16.12

Posted: Thu Jan 08, 2026 12:32 pm
by remKa
I'll try the new one, but I still have crashes with the 581.29 drivers.

I had a crash with the compare tool in the Octane viewport, NeonZorglub found the bug back then, maybe it's back ?

Re: OctaneRender® for 3ds max® v2025.5 - 16.12

Posted: Thu Jan 15, 2026 11:37 am
by Elvissuperstar007
In this version, materials with the Medium parameter do not load textures if you open a scene created in another version of Octane

Re: OctaneRender® for 3ds max® v2025.5 - 16.12

Posted: Fri Jan 16, 2026 2:57 pm
by paride4331
Elvissuperstar007 wrote: Thu Jan 15, 2026 11:37 am In this version, materials with the Medium parameter do not load textures if you open a scene created in another version of Octane
Just to confirm, do you mean Octane v2025 version?
Do you mean files created with Octane v2024 version or earlier?

Re: OctaneRender® for 3ds max® v2025.5 - 16.12

Posted: Fri Jan 16, 2026 3:32 pm
by Elvissuperstar007
Yes, version 2025.5. If you open a scene created in Octane Render 2024 in version 2025.5, the medium parameters are empty, there is no scattering or absorption, it has been removed.

Re: OctaneRender® for 3ds max® v2025.5 - 16.12

Posted: Sun Feb 08, 2026 6:52 pm
by coilbook
If denoiser was used and another scene was opened after rendering usually 3ds max crashes