Re: OctaneRender® for 3ds max® v2025.2.1 - 16.07
Posted: Sun Jul 20, 2025 8:32 am
Hi Pride,
Thank you for all your help.
I was wondering, was there any change to the system requirements of the Render-Nodes (not RNDR nodes, just your average network distribution nodes) over the past release?
I used to have 2 systems - mainly as my studio's network slaves. and up till recently - all worked well. Following latest Octane release - they are showing :
"render node crashed or was stopped via CTRL+C
started logging DD.MM.YY XX:XX:XX"
Now, this only happens on older systems. (ones that have 6xGTX1060 and also on one that has 2x2070Super).
I've brought my laptop to check, it has a newer board+CPU + 4070 mobile version, and it DOES work as expected.
So, has anything changed in the recent 2025.2.1 release?
Thank you for all your help.
I was wondering, was there any change to the system requirements of the Render-Nodes (not RNDR nodes, just your average network distribution nodes) over the past release?
I used to have 2 systems - mainly as my studio's network slaves. and up till recently - all worked well. Following latest Octane release - they are showing :
"render node crashed or was stopped via CTRL+C
started logging DD.MM.YY XX:XX:XX"
Now, this only happens on older systems. (ones that have 6xGTX1060 and also on one that has 2x2070Super).
I've brought my laptop to check, it has a newer board+CPU + 4070 mobile version, and it DOES work as expected.
So, has anything changed in the recent 2025.2.1 release?