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Re: OctaneRender 2025.1 Beta 1 for Houdini (2025.1.Beta_1.0)
Posted: Sun Feb 09, 2025 1:21 pm
by ricky_otoy
marcikola wrote:isn't the rest attribute supposed to work with disp/bump? i cant get it working.
Unfortunately, the Displace/Bump with Rest position is not yet supported in the beta.
Re: OctaneRender 2025.1 Beta 1 for Houdini (2025.1.Beta_1.0)
Posted: Tue Feb 18, 2025 2:11 pm
by coresign
Getting errors on linux fedora 41 ,and can‘t open the qt render view
Houdini DSO error on 'XXXX/Houdini_Octane_20.5.487.so'
/lib64/libharfbuzz.so.0: undefined symbol: FT_Get_Color_Glyph_Layer
Re: OctaneRender 2025.1 Beta 1 for Houdini (2025.1.Beta_1.0)
Posted: Tue Feb 18, 2025 2:34 pm
by heimlich
distortion stmap still not supported ?.. been broken since 2024
Re: OctaneRender 2025.1 Beta 1 for Houdini (2025.1.Beta_1.0)
Posted: Fri Feb 21, 2025 3:14 am
by bruce.chai
coresign wrote:Getting errors on linux fedora 41 ,and can‘t open the qt render view
Houdini DSO error on 'XXXX/Houdini_Octane_20.5.487.so'
/lib64/libharfbuzz.so.0: undefined symbol: FT_Get_Color_Glyph_Layer
Hi coresign,
Sorry for the problem, this should be another Linux system lib conflicts with Houdini's version, and unfortunately, Houdini's version takes precedence again.
I actually reproduced this similar issue on on Linux Mint 21.
Code: Select all
/lib/x86_64-linux-gnu/libharfbuzz.so.0: undefined symbol: FT_Get_Color_Glyph_Layer
The symbol is defined in /lib/x86_64-linux-gnu/libfreetype.so.6 on Linux Mint 21.
Code: Select all
nm -DC /lib/x86_64-linux-gnu/libfreetype.so.6 | grep FT_Get_Color_Glyph_Layer
0000000000012970 T FT_Get_Color_Glyph_Layer
So I suspect you need to
LD_PRELOAD /lib64/libfreetype.so.6.
Please run
Code: Select all
nm -DC /lib64/libfreetype.so.6 | grep FT_Get_Color_Glyph_Layer
on your Linux, if you see similar message, you will need to use below command to workaround this problem.
Code: Select all
LD_PRELOAD=/lib64/libfreetype.so.6 HOUDINI_DSO_ERROR=2 /opt/hfs20.5.487/bin/houdini
Re: OctaneRender 2025.1 Beta 1 for Houdini (2025.1.Beta_1.0)
Posted: Fri Feb 21, 2025 3:16 am
by bruce.chai
heimlich wrote:distortion stmap still not supported ?.. been broken since 2024
Hi heimlich,
Sorry for the problem. So it worked in 2023 releases, right?
Could you please share a scene file demonstrating this bug, so we could have a look?
Thank you!
Re: OctaneRender 2025.1 Beta 1 for Houdini (2025.1.Beta_1.0)
Posted: Fri Feb 21, 2025 5:32 am
by heimlich
Hi Bruce, yes, it works perfectly fine in 2023... something went wrong with the aspect ratio in 2024/2025.. I have give a test scene to Ricky, and I believe there's a bug filed as well for it.. if you cant find it, i'll try to make another test for you
Re: OctaneRender 2025.1 Beta 1 for Houdini (2025.1.Beta_1.0)
Posted: Sun Feb 23, 2025 9:34 pm
by bruce.chai
heimlich wrote:Hi Bruce, yes, it works perfectly fine in 2023... something went wrong with the aspect ratio in 2024/2025.. I have give a test scene to Ricky, and I believe there's a bug filed as well for it.. if you cant find it, i'll try to make another test for you
Thanks, heimlich. I'll confirm with Ricky when he is back from holiday next week.
Re: OctaneRender 2025.1 Beta 1 for Houdini (2025.1.Beta_1.0)
Posted: Mon Feb 24, 2025 1:14 pm
by ra2or
Rotating the toon distant light doesn't update in the IPR window. I have to refresh it manually each time to see the result.
Re: OctaneRender 2025.1 Beta 1 for Houdini (2025.1.Beta_1.0)
Posted: Mon Feb 24, 2025 10:17 pm
by bruce.chai
ra2or wrote:Rotating the toon distant light doesn't update in the IPR window. I have to refresh it manually each time to see the result.
Thanks for reporting this issue, ra2or.
I have reproduced this issue, will see if this could be fixed in the next release.
Re: OctaneRender 2025.1 Beta 1 for Houdini (2025.1.Beta_1.0)
Posted: Fri Feb 28, 2025 5:23 pm
by marcikola
I think displacement and motion blur together doesn't work, is this a known bug?
With vertex displacement it works.