Re: OctaneRender 2024.1 Alpha 2 for Houdini production
Posted: Wed Feb 28, 2024 6:45 pm
I think I tried it already, but will give it a try again might have missed something. Thanks!
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ricky_otoy wrote:As I mentioned on the other thread to you, we can't reproduce the crash with the denoiser - but may be a standalone issue. Do you get a crash there with your scene?lavrenovlad wrote:Also what was the point of trying to change the ROP node with all these additional options if it still not clear how one can export PNGs with ACEScg baked in as sRGB? All I can see some new buttons that don't improve functionality, everything works as bad as before
As for ACES, you shouldn't really have to do anything special. Use the defaults and if you are using OCIO then choose the appropriate role when saving out your PNG or PNG 16bit through ROPS. Such as:
That should give you the same result if you are using the view transform for IPR such as "ACES: sRGB"Code: Select all
color_picking Color spaces / Output / Output - sRGB etc.
We did try on our ends but we can't reproduce the crash with the denoiser. But according to Octane 2024.1 Alpha3, there are some bug fixes related to denoiser.lavrenovlad wrote:Something wrong with denoisers in this version. Using them causes "crashes" on my end, sometimes IPR just freezes and I need to restart Houdini. Might be a core issue I don't know, I hope it will be fixed in the next build.