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Re: OctaneRender® for 3ds max® v2023.1 - 14.03
Posted: Sun Oct 22, 2023 4:58 pm
by coilbook
Hi Paride,
Does Phoenix RGB mixing work with octane by any chance? And how can we do it of it does?
Thank you
Re: OctaneRender® for 3ds max® v2023.1 - 14.03
Posted: Mon Oct 23, 2023 12:29 pm
by darstellungsart
neonZorglub wrote:darstellungsart wrote:
-For the Viewport Lock update, it seems to works fine
(when enabled, changing something in the scene do not update the rendering, and the rendering continues until reaching the selected Sample Per pixel.. it seems normal)
Could you explain what seems wrong for you ? / post a sample sample scene, as it could be related to some settings / preference ?
I have provided a small video and a file where you can see that the lock is not working.
https://we.tl/t-LERZa0Bs8L
Re: OctaneRender® for 3ds max® v2023.1 - 14.03
Posted: Tue Oct 24, 2023 9:56 pm
by neonZorglub
darstellungsart wrote:neonZorglub wrote:darstellungsart wrote:
-For the Viewport Lock update, it seems to works fine
(when enabled, changing something in the scene do not update the rendering, and the rendering continues until reaching the selected Sample Per pixel.. it seems normal)
Could you explain what seems wrong for you ? / post a sample sample scene, as it could be related to some settings / preference ?
I have provided a small video and a file where you can see that the lock is not working.
https://we.tl/t-LERZa0Bs8L
Hi darstellungsart,
Thank you for the files.
I couldn't reproduce the problem, your scene seems fine on my machine..
it might comes from something else.. I'll keep investigating..
Thanks