Page 2 of 2

Re: Photon kernel + octane daylight/sun = flickering animation

Posted: Thu Jun 22, 2023 6:41 pm
by jayroth2020
Are you using any of the Post Effects when you see the flickering? Volume shader with Auto Scale Intensity enabled?

Re: Photon kernel + octane daylight/sun = flickering animation

Posted: Mon Dec 11, 2023 11:13 am
by Rik
epicmind wrote:Thanks for the reply Elsksa.

After doing more testing, it appears I needed many more samples. At around 1200 for an HD animation output, the flicker was 90+ percent gone. Anything less than that, it got worse and worse. At 600, it was every few frames. Sadly, ever since I'm exporting animations, Windows is crashing and forcing restarts now... which stops my render queues. So frustrating. Latest version of Octane, C4D, and Nvidia's drivers (non gaming).
Late to the party, but I had problems with the rig just crashing to off, no power. Had to upgrade my PSU even though the specs seemed to indicate it should be fine. Not had a problem since fitting new PSU. Other than higher electricity bills :roll: