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Re: OctaneRender 2022.1 for Houdini beta build 2022.1.0.1 XB2

Posted: Fri Jul 15, 2022 5:49 pm
by juanjgon
ThomasHelzle wrote: in this and the previous build, I get the following error on each render I start in the IPR:
Hmm, I can't reproduce this problem in XB2. Are you sure that it happens if you create the scene from the scratch using the XB2 build? Can you please share an example scene with this issue?

Thanks,
-Juanjo

Re: OctaneRender 2022.1 for Houdini beta build 2022.1.0.1 XB2

Posted: Mon Jul 18, 2022 3:16 pm
by ThomasHelzle
I just tried and yes, it still happens with a newly created scene with XB2, find it here:
http://screendream.de/work/OctaneErrorMessages.zip
Basically I get an error for every texture in the scene.

Thanks and cheers,

Tom

Edit: The renderings are actually fine, it's just the error messages that make me curious if everything is as it should... ;-)

Re: OctaneRender 2022.1 for Houdini beta build 2022.1.0.1 XB2

Posted: Wed Jul 20, 2022 11:06 pm
by juanjgon
Post updated to include plugin builds for the new Houdini 19.5.303

Thanks,
-Juanjo

Re: OctaneRender 2022.1 for Houdini beta build 2022.1.0.1 XB2

Posted: Thu Jul 21, 2022 5:57 pm
by ThomasHelzle
Thanks for the superquick update to 19.5!

I'm still getting the same errors as before in 19.5 with the new builds of Octane with a newly created scene...

Any idea?

Cheers,

Tom

Re: OctaneRender 2022.1 for Houdini beta build 2022.1.0.1 XB2

Posted: Fri Jul 22, 2022 5:52 pm
by vurt
ThomasHelzle wrote:Thanks for the superquick update to 19.5!

I'm still getting the same errors as before in 19.5 with the new builds of Octane with a newly created scene...

Any idea?

Cheers,

Tom

hey, yeah, I'm getting the same errors in log

DaylightTexture void __cdecl OP_Parameters::evalStringT(class UT_String &,const class UT_StringRef &,int,double,int) const: Invalid parameter name A_IMAGE_CHOSEN_LAYER_NAME
DaylightTexture __int64 __cdecl OP_Parameters::evalIntT(const class UT_StringRef &,int,double,int) const: Invalid parameter name A_IES_PHOTOMETRY_MODE
DaylightTexture void __cdecl OP_Parameters::evalStringT(class UT_String &,const class UT_StringRef &,int,double,int) const: Invalid parameter name A_IMAGE_CHOSEN_LAYER_NAME
DaylightTexture __int64 __cdecl OP_Parameters::evalIntT(const class UT_StringRef &,int,double,int) const: Invalid parameter name A_IES_PHOTOMETRY_MODE

Re: OctaneRender 2022.1 for Houdini beta build 2022.1.0.1 XB2

Posted: Mon Jul 25, 2022 5:54 pm
by juanjgon
ThomasHelzle wrote:I'm still getting the same errors as before in 19.5 with the new builds of Octane with a newly created scene...
I've found the problem! It will be fixed in the next build.

Thanks for reporting it!
-Juanjo

Re: OctaneRender 2022.1 for Houdini beta build 2022.1.0.1 XB2

Posted: Mon Jul 25, 2022 7:18 pm
by ThomasHelzle
Awesome - thank you! :-)

Cheers,

Tom

Re: OctaneRender 2022.1 for Houdini beta build 2022.1.0.1 XB2

Posted: Thu Jul 28, 2022 5:32 pm
by luminouspowerhouse
Cant'find OCIO, dropdown menu says "no entries" please see screenshots
Win 19.5.303

Re: OctaneRender 2022.1 for Houdini beta build 2022.1.0.1 XB2

Posted: Thu Jul 28, 2022 5:48 pm
by juanjgon
Select the "ocioDisplayName" param, even to choose the default value. This is the only way to populate the other menus.

-Juanjo

Re: OctaneRender 2022.1 for Houdini beta build 2022.1.0.1 XB2

Posted: Thu Jul 28, 2022 7:43 pm
by luminouspowerhouse
Juanjo, changing any parameters under IMAGER (in Octane RenderTarget), like ocioView, adding LUT, etc - doesn't do any changes in IPR, even with full scene reload.
does yours work as expected?