Page 2 of 11

Re: Cinema4D version 2022.1-XB1 (Experimental) 19.05.2022

Posted: Mon May 23, 2022 5:25 pm
by GXGsynth
aoktar wrote:
Meet wrote:A question, will mesh to fog volume feature be available in C4D?
Not able to find this in the current build
mesh to volume c4d.PNG
It's a different form what we have actually. See picture, you can use volume mesher as you can see. It's here since a long time.
is it possible to use Emission with the Fog Volume/Voxel method? I've not been able to get it to work with the Volume Builder alone, only by using Volume Mesher and then applying a material with a Volume Medium, which makes the whole process much slower

Re: Cinema4D version 2022.1-XB1 (Experimental) 19.05.2022

Posted: Mon May 23, 2022 5:55 pm
by Meet
In the new standard surface material, certain pins like anisotropy "rotation" and "extra roughness" do no exist where we can add a node, I enabled all pins and was not able to find them.
extra pins.PNG
extra pins.PNG (19.38 KiB) Viewed 2702 times
Edit1 - Thin film layer in the standard surface material doesn't seem to be working too

Re: Cinema4D version 2022.1-XB1 (Experimental) 19.05.2022

Posted: Mon May 23, 2022 7:34 pm
by Meet
aoktar wrote: It's a different form what we have actually. See picture, you can use volume mesher as you can see. It's here since a long time.
Yeah I am aware of this, I was asking as this mesh to volume seems faster? It's slow in C4D using the volume builder.

Additionally, I am not able to use the new standard volume node with the volume builder, how would one go about this?

Re: Cinema4D version 2022.1-XB1 (Experimental) 19.05.2022

Posted: Tue May 24, 2022 5:15 pm
by m2001
Nice release. Seems more stable. thx!

Re: Cinema4D version 2022.1-XB1 (Experimental) 19.05.2022

Posted: Wed May 25, 2022 8:59 am
by aoktar
anklove wrote:Hello Aoktar. Is there any chance of supporting multiple UV sets soon?
Not actually

Re: Cinema4D version 2022.1-XB1 (Experimental) 19.05.2022

Posted: Wed May 25, 2022 9:00 am
by aoktar
Meet wrote:I have a VDB with color info, the color info seems to be loading fine in standalone using the standard volume node
Cd Standalone.PNG
However the same implementation doesn't work in C4D
color vdb c4d.PNG
attaching the files.
Usage for this channel type that's requiring some revisions on plugin side. I will do it.

Re: Cinema4D version 2022.1-XB1 (Experimental) 19.05.2022

Posted: Wed May 25, 2022 4:50 pm
by Meet
aoktar wrote: Usage for this channel type that's requiring some revisions on plugin side. I will do it.
Thank you.
Can you verify if there is issue with other two things I posted, anisotropy rotation and extra roughness pins in the new standard surface material and iridescence not working in the new standard surface material ?

Re: Cinema4D version 2022.1-XB1 (Experimental) 19.05.2022

Posted: Wed May 25, 2022 8:27 pm
by aoktar
Meet wrote:In the new standard surface material, certain pins like anisotropy "rotation" and "extra roughness" do no exist where we can add a node, I enabled all pins and was not able to find them.
extra pins.PNG
Edit1 - Thin film layer in the standard surface material doesn't seem to be working too
These are missing parts on parameter registration for the node. I'm adding these. Please post if you see something missing else of these.

Re: Cinema4D version 2022.1-XB1 (Experimental) 19.05.2022

Posted: Thu May 26, 2022 2:14 pm
by Meet
Not able to view cryptomatte in viewport. Works fine in octane 2021. Doesn't work in 2022 XB1.
vlc_WFENhVuPhR.png
explorer_GdsjlSdlnz.mp4
(220.44 KiB) Downloaded 2340 times

Re: Cinema4D version 2022.1-XB1 (Experimental) 19.05.2022

Posted: Thu May 26, 2022 6:23 pm
by GXGsynth
I've been having issues when switching between projects in C4D where the Live Viewer gets stuck and won't update until I restart C4D