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Re: OctaneRender® for 3ds max® v2021.1.4 - 12.16

Posted: Sat Apr 16, 2022 4:47 pm
by Alminia
Where is the "Size X" parameter in octane light ?

Re: OctaneRender® for 3ds max® v2021.1.4 - 12.16

Posted: Tue Apr 19, 2022 3:15 pm
by paride4331
Hi Alminia,
I can't replicate your issue, are you sure you're using v2021.1.4 - 12.16?
Regards
Paride

Re: OctaneRender® for 3ds max® v2021.1.4 - 12.16

Posted: Tue Apr 19, 2022 10:26 pm
by neonZorglub
Alminia wrote:Where is the "Size X" parameter in octane light ?
Hi, Alminia,

Thanks for reporting this issue.
You have enabled the experimental 'Expand Object Dialogs width' I guess.
There are still some issues with some objects, like this..
(This happens when you resize the dialog)

Turn it off (Preferences / User Interface / Expand Object Dialogs width), then close and reopen the dialog.
This should be fixed in the next release.
Thanks

Re: OctaneRender® for 3ds max® v2021.1.4 - 12.16

Posted: Tue Apr 19, 2022 10:44 pm
by neonZorglub
samsue wrote:this is also bugging me for a long time now ... when Octane renders I can't open the Modfy panel, it doesn't load the options... the same thing with the render settings
parsecd_LAbkHKjPiV.gif
QC7UGLypEo.gif
Hi samsue,

I couldn't reproduce the UI issue.. this could be related to the 3dsMax version..
Witch version of 3dsMax are you using ?

You could try to disable Preference / User interface / Clear inactive tabs dialog ..

For the other problem, thanks for the details on the viewport mismatch ! I'll have a look.

Thanks

Re: OctaneRender® for 3ds max® v2021.1.4 - 12.16

Posted: Sun Apr 24, 2022 2:23 am
by Alminia
neonZorglub wrote:
Alminia wrote:Where is the "Size X" parameter in octane light ?
Hi, Alminia,

Thanks for reporting this issue.
You have enabled the experimental 'Expand Object Dialogs width' I guess.
There are still some issues with some objects, like this..
(This happens when you resize the dialog)

Turn it off (Preferences / User Interface / Expand Object Dialogs width), then close and reopen the dialog.
This should be fixed in the next release.
Thanks
Thanks it works !
Also there are settings that are underlined in blue for no reason in the universal camera settings.
It returns to normal if I disable the above-mentioned option in the user interface settings.

Re: OctaneRender® for 3ds max® v2021.1.4 - 12.16

Posted: Fri Jun 03, 2022 8:08 am
by samsue
wich node daemon version i should use for this sdk (12.16)?

Re: OctaneRender® for 3ds max® v2021.1.4 - 12.16

Posted: Fri Jun 03, 2022 8:46 am
by paride4331
samsue wrote:wich node daemon version i should use for this sdk (12.16)?
Hi samsue,
https://render.otoy.com/account/downloa ... r=2021.1.4
Regards
Paride