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Re: OctaneRender® for 3ds max® v2021.1 RC2 - 12.04

Posted: Tue Oct 12, 2021 12:11 pm
by paride4331
Sidches wrote:Hey Paride, yep, I will try to make a test project with this problem.

Found more bugs:
• invisible light casts shadows!
• big problem with batch render, all render passes saves in one folder and even overwrites, all the sequences are mixed.
Only beauty passes are saved in separate folders.
• The old version(2020.2.5) renders twice as fast.
Hi sidches,
is this the invisible light cast shadow issue you reported?
viewtopic.php?f=80&t=78491&p=404916#p404916
Regards
Paride

Re: OctaneRender® for 3ds max® v2021.1 RC2 - 12.04

Posted: Tue Oct 12, 2021 12:34 pm
by Sidches
Paride, yes it is.
But the rtx is a separate problem.

Re: OctaneRender® for 3ds max® v2021.1 RC2 - 12.04

Posted: Tue Oct 12, 2021 12:51 pm
by paride4331
paride4331 wrote:
Sidches wrote:Hey Paride, yep, I will try to make a test project with this problem.

Found more bugs:
• invisible light casts shadows!
• big problem with batch render, all render passes saves in one folder and even overwrites, all the sequences are mixed.
Only beauty passes are saved in separate folders.
• The old version(2020.2.5) renders twice as fast.
Hi sidches,
I can't replicate your batch render issue, could you give me more info about your workflow?
Regards
Paride

Re: OctaneRender® for 3ds max® v2021.1 RC2 - 12.04

Posted: Tue Oct 12, 2021 3:16 pm
by Sidches
I can't replicate your batch render issue
I solved my butch render problem! Thx =)

Re: OctaneRender® for 3ds max® v2021.1 RC2 - 12.04

Posted: Wed Oct 13, 2021 7:40 am
by paride4331
Sidches wrote:Paride, yes it is.
But the rtx is a separate problem.
Hi Sidches,
about the RTX issue, it seems to depend on meshsmooth modifier.
I think RTX highlights some geometry issues.
Here's a link that I hope it can helps you.
https://forums.autodesk.com/t5/3ds-max- ... -p/7880084
Regards
Paride

Re: OctaneRender® for 3ds max® v2021.1 RC2 - 12.04

Posted: Wed Oct 13, 2021 8:40 am
by Sidches
Hey Paride, I sent you a scene with rtx problem in private messages.

Re: OctaneRender® for 3ds max® v2021.1 RC2 - 12.04

Posted: Wed Oct 13, 2021 12:30 pm
by paride4331
Sidches wrote:Hey Paride, I sent you a scene with rtx problem in private messages.

Hi Sidches,
Yes, I tested it; it seems to depend on meshsmooth modifier.
I think RTX highlights some geometry issues.
Here's a link that I hope it can helps you.
https://forums.autodesk.com/t5/3ds-max- ... -p/7880084
Regards
Paride