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Re: OctaneRender 2021.1 for Houdini Beta build 2021.1.0.0 XB3

Posted: Thu Jul 22, 2021 3:23 pm
by galleon27
BUG: PNG 8bit doesn't save alpha. 16bit and EXR works fine. Works fine in standalone also.

Re: OctaneRender 2021.1 for Houdini Beta build 2021.1.0.0 XB3

Posted: Sat Jul 24, 2021 12:13 pm
by seriawp
When i render to disk in PNG 8bit, alpha does not applied

Re: OctaneRender 2021.1 for Houdini Beta build 2021.1.0.0 XB3

Posted: Fri Jul 30, 2021 8:42 am
by juanjgon
seriawp wrote:When i render to disk in PNG 8bit, alpha does not applied
I've reported this issue to the core devs.

Thanks,
-Juanjo

Re: OctaneRender 2021.1 for Houdini Beta build 2021.1.0.0 XB3

Posted: Fri Jul 30, 2021 9:21 am
by galleon27
juanjgon wrote:
seriawp wrote:When i render to disk in PNG 8bit, alpha does not applied
I've reported this issue to the core devs.

Thanks,
-Juanjo
I don't think its a core issue since its working fine in Standalone.

Re: OctaneRender 2021.1 for Houdini Beta build 2021.1.0.0 XB3

Posted: Fri Jul 30, 2021 9:25 am
by juanjgon
galleon27 wrote:
juanjgon wrote:
seriawp wrote:When i render to disk in PNG 8bit, alpha does not applied
I've reported this issue to the core devs.

Thanks,
-Juanjo
I don't think its a core issue since its working fine in Standalone.
It depends on the color space used to export the scene. The alpha channel is broken if the export function is called using the sRGB color space. I think that there is a bug in the core related to this issue.

Thanks,
-Juanjo