Re: OctaneRender 2020.2 LightWave Production build 2020.2.3.0
Posted: Sat Apr 17, 2021 4:53 pm
Nice and on my birthday too, yipee a nice present. thank you Juan.
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This is to control de priority in the nested dielectrics.Carlos3D wrote:Thank you very much for one more update Juanjo.
Sorry for my ignorance.
What does (Priority) do in the Transmission / Misc tab?
I did not have the opportunity to check if this function came out in previous versions or in this one.
Grateful.
Can you please send me your scene to take a look at it here? This is the only way to fix any problem with the multi-thread scene extraction. I need a repro scene.Rainbow-3D wrote:Thank you for the update.
Unfortunately the Multi-thread scene extraction crash my LW immediately. It isn't a big problem for me, my scenes aren't so fat and I can disable it. In any case I ask if it is only a my problem or if it happens to someone other.
I know, it is my fault, I still working on W7 so I can use only game driver, but maybe this isn't a problem of nvidia driver, but SO.
Bye
Gianluca
Can you please send me your scene to take a look at it here? This is the only way to fix any problem with the multi-thread scene extraction. I need a repro scene.promity wrote:Thanks for new release. But I also got crashes, but not only with this function enabled - many of my scenes that ran without problems on the previous release now regularly crash.
juanjgon wrote:This is to control de priority in the nested dielectrics.Carlos3D wrote:Thank you very much for one more update Juanjo.
Sorry for my ignorance.
What does (Priority) do in the Transmission / Misc tab?
I did not have the opportunity to check if this function came out in previous versions or in this one.
Grateful.
Thanks,
-Juanjo
Already sent.juanjgon wrote:Can you please send me your scene to take a look at it here? This is the only way to fix any problem with the multi-thread scene extraction. I need a repro scene.promity wrote:Thanks for new release. But I also got crashes, but not only with this function enabled - many of my scenes that ran without problems on the previous release now regularly crash.
Thanks,
-Juanjo
juanjgon wrote:Can you please send me your scene to take a look at it here? This is the only way to fix any problem with the multi-thread scene extraction. I need a repro scene.Rainbow-3D wrote:Thank you for the update.
Unfortunately the Multi-thread scene extraction crash my LW immediately. It isn't a big problem for me, my scenes aren't so fat and I can disable it. In any case I ask if it is only a my problem or if it happens to someone other.
I know, it is my fault, I still working on W7 so I can use only game driver, but maybe this isn't a problem of nvidia driver, but SO.
Bye
Gianluca
Thanks,
-Juanjo