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Re: OctaneRender 2020.2 LightWave Production build 2020.2.3.0

Posted: Sat Apr 17, 2021 4:53 pm
by AndyM1969
Nice and on my birthday too, yipee a nice present. thank you Juan.

Re: OctaneRender 2020.2 LightWave Production build 2020.2.3.0

Posted: Sat Apr 17, 2021 7:32 pm
by juanjgon
Carlos3D wrote:Thank you very much for one more update Juanjo.

Sorry for my ignorance.

What does (Priority) do in the Transmission / Misc tab?

I did not have the opportunity to check if this function came out in previous versions or in this one.

Grateful.
This is to control de priority in the nested dielectrics.

Thanks,
-Juanjo

Re: OctaneRender 2020.2 LightWave Production build 2020.2.3.0

Posted: Sat Apr 17, 2021 7:33 pm
by juanjgon
Rainbow-3D wrote:Thank you for the update.
Unfortunately the Multi-thread scene extraction crash my LW immediately. It isn't a big problem for me, my scenes aren't so fat and I can disable it. In any case I ask if it is only a my problem or if it happens to someone other.
I know, it is my fault, I still working on W7 so I can use only game driver, but maybe this isn't a problem of nvidia driver, but SO.
Bye
Gianluca
Can you please send me your scene to take a look at it here? This is the only way to fix any problem with the multi-thread scene extraction. I need a repro scene.

Thanks,
-Juanjo

Re: OctaneRender 2020.2 LightWave Production build 2020.2.3.0

Posted: Sat Apr 17, 2021 7:33 pm
by juanjgon
promity wrote:Thanks for new release. But I also got crashes, but not only with this function enabled - many of my scenes that ran without problems on the previous release now regularly crash.
Can you please send me your scene to take a look at it here? This is the only way to fix any problem with the multi-thread scene extraction. I need a repro scene.

Thanks,
-Juanjo

Re: OctaneRender 2020.2 LightWave Production build 2020.2.3.0

Posted: Sat Apr 17, 2021 11:06 pm
by Carlos3D
juanjgon wrote:
Carlos3D wrote:Thank you very much for one more update Juanjo.

Sorry for my ignorance.

What does (Priority) do in the Transmission / Misc tab?

I did not have the opportunity to check if this function came out in previous versions or in this one.

Grateful.
This is to control de priority in the nested dielectrics.

Thanks,
-Juanjo

Thanks for responding so quickly Juanjo.

I am going to take a look at the Standalone Manual since the highly anticipated Octane for LightWave Manual has not been updated to this day.

I hope it has this function there.

Re: OctaneRender 2020.2 LightWave Production build 2020.2.3.0

Posted: Sun Apr 18, 2021 7:32 am
by promity
juanjgon wrote:
promity wrote:Thanks for new release. But I also got crashes, but not only with this function enabled - many of my scenes that ran without problems on the previous release now regularly crash.
Can you please send me your scene to take a look at it here? This is the only way to fix any problem with the multi-thread scene extraction. I need a repro scene.

Thanks,
-Juanjo
Already sent.

Re: OctaneRender 2020.2 LightWave Production build 2020.2.3.0

Posted: Sun Apr 18, 2021 11:23 am
by Rainbow-3D
juanjgon wrote:
Rainbow-3D wrote:Thank you for the update.
Unfortunately the Multi-thread scene extraction crash my LW immediately. It isn't a big problem for me, my scenes aren't so fat and I can disable it. In any case I ask if it is only a my problem or if it happens to someone other.
I know, it is my fault, I still working on W7 so I can use only game driver, but maybe this isn't a problem of nvidia driver, but SO.
Bye
Gianluca
Can you please send me your scene to take a look at it here? This is the only way to fix any problem with the multi-thread scene extraction. I need a repro scene.

Thanks,
-Juanjo

Done, thanks.
Gianluca

Re: OctaneRender 2020.2 LightWave Production build 2020.2.3.0

Posted: Mon Apr 19, 2021 7:46 am
by Mastoy
Same here : instant crash of LW 2019.1.5 as soon as I press F10 with multi-thread scene extraction ON

EDIT : I'm sending you a scene right now

Re: OctaneRender 2020.2 LightWave Production build 2020.2.3.0

Posted: Wed Apr 21, 2021 2:22 pm
by juanjgon
The problems with the gradients and ramp nodes, and the FiberFX rendering has been fixed for the next build that will be released shortly.

Thanks for your patience,
-Juanjo

Re: OctaneRender 2020.2 LightWave Production build 2020.2.3.0

Posted: Wed Apr 21, 2021 2:41 pm
by promity
Thank you!