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Re: Octane X for Houdini / how to export to standalone
Posted: Thu Feb 18, 2021 5:08 pm
by samjproctor
No Luck, I was actually fairly confident that it may have been SIP related, but I still have the same issue when I reinstall the plugin and try. So currently I am maybe to believe there is a difference in the two plugins.
The only help I have been given so far is that 'developers are working with apple to fix it.' Although I haven't really been told what is wrong or how long to wait. It does seem strange that others have this working.
Re: Octane X for Houdini / how to export to standalone
Posted: Fri Feb 19, 2021 5:35 am
by spectacle
Damn, thats a shame. I'm surprised there'd be a difference between Studio/Enterprise.
Re: Octane X for Houdini / how to export to standalone
Posted: Fri Feb 19, 2021 9:06 am
by juanjgon
The plugins should be the same. I can't figure out why the enterprise build works but not the studio one. I have an internal build including the OctaneX PR7 core for H18.5.462. This is the link if you want to take a look at it:
https://render.otoy.com/customerdownloa ... OS_PR7.zip
Thanks,
-Juanjo
Re: Octane X for Houdini / how to export to standalone
Posted: Fri Feb 19, 2021 9:34 am
by samjproctor
Thank you for this Juanjo. I have tried both plugin versions on Houdini 18.5.462 Indie, and neither work for me.
However, with either of these plugins I can view the Houdini crash logs, which I couldn’t with plugins for 18.5.408.
If I look at the crash logs I get ‘caught signal 6’. And I can see the liboctane.dylib file listed several times.
Re: Octane X for Houdini / how to export to standalone
Posted: Fri Feb 19, 2021 10:09 am
by juanjgon
Can you please attach this log?
Thanks,
-Juanjo
Re: Octane X for Houdini / how to export to standalone
Posted: Fri Feb 19, 2021 10:13 am
by samjproctor
Log attached here. Thanks