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Re: OctaneX PR7 denoising/tonemapping issue
Posted: Mon Dec 21, 2020 6:13 pm
by Weezer
Okay, well anything you need just say! I need to fix this.
Re: OctaneX PR7 denoising/tonemapping issue
Posted: Tue Dec 22, 2020 7:49 am
by bepeg4d
Hi,
the issue is not related to c4doctaneX plugin, but to Standalone/SDK, you have the same error also in Standalone:
The core devs are working on it, and will be fixed in the next SDK release.
ciao Beppe
Re: OctaneX PR7 denoising/tonemapping issue
Posted: Tue Dec 22, 2020 8:32 am
by Weezer
That’s great news. I think OctaneX is really shaping up. Like I said, without the Denoise problem, it feels much more stable and reliable. Nearly there!
Re: OctaneX PR7 denoising/tonemapping issue
Posted: Wed Dec 23, 2020 10:22 am
by bepeg4d
Happy Mac GPU Rendering, and Happy Christmas
ciao Beppe
Re: OctaneX PR7 denoising/tonemapping issue
Posted: Wed Dec 23, 2020 11:28 am
by Weezer
Thanks Beppe, buon Natale to you too!
BTW had an interesting thing happen. I reinstalled the Mac Pro's RX580X MPX module, so I have two RX5700XTs and the base GPU. However, when I try to use it, scenes that work fine on the 5700s will run out of VRAM if I use one 5700 and the 580X (I'm on Studio so limited to two GPUs at the moment). They're all 8GB cards, but for some reason the 580X doesn't like to use it all – apparently. Any ideas?
Re: OctaneX PR7 denoising/tonemapping issue
Posted: Thu Dec 24, 2020 7:24 am
by bepeg4d

I need to see a c4doctanelog
Please, open a scene that is giving you this issue, then go to c4doctane Settings/Other tab, and, at the bottom of the panel, enable all the Log option checkboxes.
Then, load the scene in Live View, then in Picture Viewer, or until crash, then reopen c4d, navigate to c4doctane Settings/Other tab, press the
Generate log report button, and share the octanelog_report.zip file, thanks.
ciao Beppe