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Re: Spread Value for Octane Area Lights
Posted: Tue Oct 13, 2020 2:00 pm
by philcoffman
james_conkle wrote:Awesome results! A few steps to setup though... are you able to control the spread this way or does it just create this scan line effect?
If I adjust the width of the OctaneLight then it starts to widen the spread because it widens the white line in the texture I'm using. It's okay, but not nearly as nice as Redshift's slider.
Re: Spread Value for Octane Area Lights
Posted: Sat Nov 14, 2020 10:13 pm
by james_conkle
Has anyone a better option on how to control the spread of the area lights? I'm already using a gradient on the distribution of the light to remove hard edges on highlights.
Re: Spread Value for Octane Area Lights
Posted: Mon Nov 16, 2020 7:43 am
by bepeg4d
Hi,
please, have a look at this discussion here with example scene:
viewtopic.php?f=9&t=76116&p=391524&hilit=spread#p391524
ciao Beppe
Re: Spread Value for Octane Area Lights
Posted: Mon Nov 16, 2020 3:06 pm
by james_conkle
Thank you! ( ˘ ³˘)♥