Re: Dirt Shader Question / Bug
Posted: Wed Aug 26, 2020 8:12 am
Hey Mojavemojave wrote:Hi Aaron,
We have been testing your scene with the latest 2020.1.4 build as well as 2019.1.5 and could in fact experience the performance drop you are talking about.
We will be looking into some optimizations to be able to bring the old performance back soon, in the meantime there is a workaround that might be useful: if you limit the amount of dirt nodes per material tree to just a single one the performance should be pretty much the same if not equal to that you saw in 2019.
Hope that helps.
This is wonderful news. Unfortunately limiting dirt nodes mean limiting control and detail so I cant go down that route. Looking forward to a speed increase (fingers crossed!). As I mentioned above....even a legacy 2019 option would be fine as an addition.
Thanks for your reply though, keen to hear if you uncover anything!