Page 2 of 2

Re: Bump maps and UVW transforms acting weird

Posted: Wed Jun 24, 2020 7:06 am
by whersmy
Jay, I noticed this as well. Due to NDA`s I can`t post an example, will try to add one when I can. I think I noticed it -and just took some time to work around it/use a different approach- when scaling a large bump/normal (RGB) map in order to get micro bumps/flakes. I think in the end the OSL map flakes.osl did the trick.

Re: Bump maps and UVW transforms acting weird

Posted: Wed Jun 24, 2020 4:13 pm
by jayroth2020
We're always happy to take a look! If you can put something together that shows the issue more clearly, it would be most helpful.