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Re: overexposed picture when using hdri

Posted: Sat May 09, 2020 9:38 am
by John_Do
Thank you for the quick feedback Lino.

It was already off since I was using the Camera Imager override in the viewport. I tried with the own camera Imager settings but the result is still the same.

You can see all my CM settings in this screenshot, do I miss something ?
octane_gamma_3.jpg
octane_gamma_2.jpg
First one is Viewport Render.

Second is Final Render.

We can see that Octane viewport display right and wrong result whether it's a preview or a final render.

I'll ask if it's possible to set the Display to none by default. We need to consider a user may have the standard Blender version installed already, so changing its configuration file could be a bad idea.
I've totally missed that, you're right. So a warning / splash screen at first launch could be a solution.

Re: overexposed picture when using hdri

Posted: Sat May 09, 2020 7:02 pm
by J.C
John_Do wrote:Thank you for the quick feedback Lino.

It was already off since I was using the Camera Imager override in the viewport. I tried with the own camera Imager settings but the result is still the same.

You can see all my CM settings in this screenshot, do I miss something ?
.
Your settings look ok. Do you have "Prefer tonemap if applicable" enabled in server settings?
Can you send your file from the screenshot above?

Re: overexposed picture when using hdri

Posted: Sun May 10, 2020 1:36 pm
by John_Do
Your settings look ok. Do you have "Prefer tonemap if applicable" enabled in server settings?
I forgot this. I've enabled it and now the renders match. Thank you !
octane_gamma_ok.jpg