Re: Alpha gap/line on multipass / render layer
Posted: Thu Nov 14, 2019 10:22 pm
This has been a nightmare every time I try to compose multi pass with alpha using octane, but learning from experience can help you a long way.
try to use exr (octane) as much as you can, (half float if you dont do heavy grading) use proexr plugin in after effects is free and helps you extract all channels in one go https://www.fnordware.com/ProEXR/ (also enables to use the magical cryptomatte if you have the latest versions of octane) UPDATE: version 2.5 and its automatic pass extraction is already included in aftereffects 2020 but dont update during a project in course.
try to not use the c4d save option in the renderer settings (dont untick it but leave the filename and path there empty), the one in the octane plugin works perfect and produce correct images (save you beauty and your passes there)
now a workaround
I suggest is, work as normal, in the octane setting dialog, uncheck keep environment, you can use premultiply in the camera imager if you like or not, import your sequence in after effects then interpret the footage and set the alpha channel to the option you used in the renderer (premultiplied if you ticked that in octane and straight if you dont), this should set the correct alpha interpretation for that border.
I think the correct term for the white border is fringe, if the interpretation doesn't work apply a matte choker on the culprit or any other defringing method.
I hope this helps you.
Best Regards.
try to use exr (octane) as much as you can, (half float if you dont do heavy grading) use proexr plugin in after effects is free and helps you extract all channels in one go https://www.fnordware.com/ProEXR/ (also enables to use the magical cryptomatte if you have the latest versions of octane) UPDATE: version 2.5 and its automatic pass extraction is already included in aftereffects 2020 but dont update during a project in course.
try to not use the c4d save option in the renderer settings (dont untick it but leave the filename and path there empty), the one in the octane plugin works perfect and produce correct images (save you beauty and your passes there)
now a workaround
I suggest is, work as normal, in the octane setting dialog, uncheck keep environment, you can use premultiply in the camera imager if you like or not, import your sequence in after effects then interpret the footage and set the alpha channel to the option you used in the renderer (premultiplied if you ticked that in octane and straight if you dont), this should set the correct alpha interpretation for that border.
I think the correct term for the white border is fringe, if the interpretation doesn't work apply a matte choker on the culprit or any other defringing method.
I hope this helps you.
Best Regards.