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Re: OctaneRender 2019.1 LightWave Production build 2019.1.2.0

Posted: Wed Oct 23, 2019 8:15 am
by juanjgon
WoutTgh wrote:I'm still having the crashes. IPR is open and running, I press "-" to remove an object: boom crash.. (LW 2015.3 )
IPR is paused, I clone some objects, and rename one press pause to resume. crash.

Maybe it has to do with renaming/ object name updates..?
It is hard to say. If you can reproduce always this problem, can you please send us a test scene and the steps to reproduce the problem?

Thanks,
-Juanjo

Re: OctaneRender 2019.1 LightWave Production build 2019.1.2.0

Posted: Wed Oct 23, 2019 3:47 pm
by WoutTgh
Yes, I understand. It's tricky to figure out what's going on without a scene. I'll try and see If I can get a simple scene that shows the crash :)

Re: OctaneRender 2019.1 LightWave Production build 2019.1.2.0

Posted: Sat Oct 26, 2019 2:19 pm
by Carlos3D
Hi Juanjo.

Personally, if both Kernels were on a single node, it would be better.

More ease of work.

Realtime kernel swapping, etc.

Re: OctaneRender 2019.1 LightWave Production build 2019.1.2.0

Posted: Sat Oct 26, 2019 4:49 pm
by Carlos3D
Hi Juanjo.

I have litle question.

I don´t know why my volumetric light go through the wall.

am I making some wrong?

Thanks Juanjo....

Re: OctaneRender 2019.1 LightWave Production build 2019.1.2.0

Posted: Mon Oct 28, 2019 12:38 pm
by juanjgon
Carlos3D wrote:Hi Juanjo.

I have litle question.

I don´t know why my volumetric light go through the wall.

am I making some wrong?
Can you share the scene? Perhaps there is a problem with the kernel settings or with the volumetric spotlight shader configuration.

Thanks,
-Juanjo

Re: OctaneRender 2019.1 LightWave Production build 2019.1.2.0

Posted: Mon Oct 28, 2019 7:32 pm
by Carlos3D
juanjgon wrote:
Carlos3D wrote:Hi Juanjo.

I have litle question.

I don´t know why my volumetric light go through the wall.

am I making some wrong?
Can you share the scene? Perhaps there is a problem with the kernel settings or with the volumetric spotlight shader configuration.

Thanks,
-Juanjo

Affirmative!!!
https://www.dropbox.com/s/ojv4b3sgaf02a ... t.rar?dl=0

Re: OctaneRender 2019.1 LightWave Production build 2019.1.2.0

Posted: Mon Oct 28, 2019 7:37 pm
by Carlos3D
In the Render Target options when I click on the Override tab, my LW crash all the time, it must be a bug.

Re: OctaneRender 2019.1 LightWave Production build 2019.1.2.0

Posted: Mon Oct 28, 2019 7:45 pm
by wireframex
Carlos3D wrote:In the Render Target options when I click on the Override tab, my LW crash all the time.
I tried your scene and it also crash here
Phil

Re: OctaneRender 2019.1 LightWave Production build 2019.1.2.0

Posted: Mon Oct 28, 2019 8:22 pm
by Carlos3D
wireframex wrote:
Carlos3D wrote:In the Render Target options when I click on the Override tab, my LW crash all the time.
I tried your scene and it also crash here
Phil

What will be the problem?

Re: OctaneRender 2019.1 LightWave Production build 2019.1.2.0

Posted: Mon Oct 28, 2019 8:34 pm
by Carlos3D
Carlos3D wrote:
juanjgon wrote:
Carlos3D wrote:Hi Juanjo.

I have litle question.

I don´t know why my volumetric light go through the wall.

am I making some wrong?
Can you share the scene? Perhaps there is a problem with the kernel settings or with the volumetric spotlight shader configuration.

Thanks,
-Juanjo


Affirmative!!!
https://www.dropbox.com/s/ojv4b3sgaf02a ... t.rar?dl=0

Hi Juanjo.

I understand now how volumetric light works !!!

I should have more light power instead of volumes!!....

Scene emproved
https://www.dropbox.com/s/brkk8on1kls89 ... 1.rar?dl=0