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Re: OctaneRender 2019.1 LightWave Production build 2019.1.2.0
Posted: Wed Oct 23, 2019 8:15 am
by juanjgon
WoutTgh wrote:I'm still having the crashes. IPR is open and running, I press "-" to remove an object: boom crash.. (LW 2015.3 )
IPR is paused, I clone some objects, and rename one press pause to resume. crash.
Maybe it has to do with renaming/ object name updates..?
It is hard to say. If you can reproduce always this problem, can you please send us a test scene and the steps to reproduce the problem?
Thanks,
-Juanjo
Re: OctaneRender 2019.1 LightWave Production build 2019.1.2.0
Posted: Wed Oct 23, 2019 3:47 pm
by WoutTgh
Yes, I understand. It's tricky to figure out what's going on without a scene. I'll try and see If I can get a simple scene that shows the crash

Re: OctaneRender 2019.1 LightWave Production build 2019.1.2.0
Posted: Sat Oct 26, 2019 2:19 pm
by Carlos3D
Hi Juanjo.
Personally, if both Kernels were on a single node, it would be better.
More ease of work.
Realtime kernel swapping, etc.
Re: OctaneRender 2019.1 LightWave Production build 2019.1.2.0
Posted: Sat Oct 26, 2019 4:49 pm
by Carlos3D
Hi Juanjo.
I have litle question.
I don´t know why my volumetric light go through the wall.
am I making some wrong?
Thanks Juanjo....
Re: OctaneRender 2019.1 LightWave Production build 2019.1.2.0
Posted: Mon Oct 28, 2019 12:38 pm
by juanjgon
Carlos3D wrote:Hi Juanjo.
I have litle question.
I don´t know why my volumetric light go through the wall.
am I making some wrong?
Can you share the scene? Perhaps there is a problem with the kernel settings or with the volumetric spotlight shader configuration.
Thanks,
-Juanjo
Re: OctaneRender 2019.1 LightWave Production build 2019.1.2.0
Posted: Mon Oct 28, 2019 7:32 pm
by Carlos3D
juanjgon wrote:Carlos3D wrote:Hi Juanjo.
I have litle question.
I don´t know why my volumetric light go through the wall.
am I making some wrong?
Can you share the scene? Perhaps there is a problem with the kernel settings or with the volumetric spotlight shader configuration.
Thanks,
-Juanjo
Affirmative!!!
https://www.dropbox.com/s/ojv4b3sgaf02a ... t.rar?dl=0
Re: OctaneRender 2019.1 LightWave Production build 2019.1.2.0
Posted: Mon Oct 28, 2019 7:37 pm
by Carlos3D
In the Render Target options when I click on the Override tab, my LW crash all the time, it must be a bug.
Re: OctaneRender 2019.1 LightWave Production build 2019.1.2.0
Posted: Mon Oct 28, 2019 7:45 pm
by wireframex
Carlos3D wrote:In the Render Target options when I click on the Override tab, my LW crash all the time.
I tried your scene and it also crash here
Phil
Re: OctaneRender 2019.1 LightWave Production build 2019.1.2.0
Posted: Mon Oct 28, 2019 8:22 pm
by Carlos3D
wireframex wrote:Carlos3D wrote:In the Render Target options when I click on the Override tab, my LW crash all the time.
I tried your scene and it also crash here
Phil
What will be the problem?
Re: OctaneRender 2019.1 LightWave Production build 2019.1.2.0
Posted: Mon Oct 28, 2019 8:34 pm
by Carlos3D
Carlos3D wrote:juanjgon wrote:Carlos3D wrote:Hi Juanjo.
I have litle question.
I don´t know why my volumetric light go through the wall.
am I making some wrong?
Can you share the scene? Perhaps there is a problem with the kernel settings or with the volumetric spotlight shader configuration.
Thanks,
-Juanjo
Affirmative!!!
https://www.dropbox.com/s/ojv4b3sgaf02a ... t.rar?dl=0
Hi Juanjo.
I understand now how volumetric light works !!!
I should have more light power instead of volumes!!....
Scene emproved
https://www.dropbox.com/s/brkk8on1kls89 ... 1.rar?dl=0