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Re: OctaneRender® for 3ds max® v2019.1.1 - 8.09

Posted: Mon Sep 30, 2019 2:57 pm
by coilbook
Hi Paride,
were yo able to report this bug with glass viewtopic.php?f=81&t=72658

Thank you

Re: OctaneRender® for 3ds max® v2019.1.1 - 8.09

Posted: Mon Sep 30, 2019 6:39 pm
by coilbook
coilbook wrote:when smoke touches mesh it creates strange black dots. Old volume behavior doesn't have this problem
I attached the scene With new volume mode it has strange black dots

Also this version has a bug where after rendering for awhile and using octane viewport eventually motion blur stops working completely and PC must be restarted. Not sure if octane crashes something in the drivers. This is a rare bug

Re: OctaneRender® for 3ds max® v2019.1.1 - 8.09

Posted: Tue Oct 01, 2019 6:15 am
by mbetke
I can report random crashes when editing materials, render settings and objects in interactive model (not Q-Mode).
It only happens when the denoiser is "on" and I change a setting while the denoiser starts to work.

The crash is straight to desktop with the error report window. No chance to save a recovery. I observe it since a few versions now. Without enabled denoiser all is fine. I also have enough memory.

Re: OctaneRender® for 3ds max® v2019.1.1 - 8.09

Posted: Tue Oct 01, 2019 7:14 am
by paride4331
mbetke wrote:I can report random crashes when editing materials, render settings and objects in interactive model (not Q-Mode).
It only happens when the denoiser is "on" and I change a setting while the denoiser starts to work.

The crash is straight to desktop with the error report window. No chance to save a recovery. I observe it since a few versions now. Without enabled denoiser all is fine. I also have enough memory.
Hi mbetke,
what's the model of PSU?
Regards
Paride

Re: OctaneRender® for 3ds max® v2019.1.1 - 8.09

Posted: Tue Oct 01, 2019 6:59 pm
by coilbook
Hi Paride,

There is a bug with motion blur. Not just phoenix but mesh and camera motion blur. I sent you the scene as PM. Please go to camera 15 and frame 3374 and there won't be any motion blur from bricks. There is some kind of bug. We use 2020.2 max
It's like sometimes it works and sometimes it doesn't. After restarting PC and opening this scene in octane viewport I hear windows sound like a crash. Not sure if drivers are at fault . Also strange artifact with displacement.
It seems that lately we are not working but troubleshooting. Tons of bugs in 2019

UPDATE:
I selected all bricks and did inverse select of all other scene objects deleted them and then undid the delete. Instead of camera I used perspective view and mb came back. So it is a strange bug may be something to do with slaves too


Thanks

Re: OctaneRender® for 3ds max® v2019.1.1 - 8.09

Posted: Wed Oct 02, 2019 8:00 am
by mbetke
paride4331 wrote: Hi mbetke,
what's the model of PSU?
Regards
Paride
Corsair 1600i. Got plenty of voltage buffer here. Only two Titan RTX Titans running.

Re: OctaneRender® for 3ds max® v2019.1.1 - 8.09

Posted: Wed Oct 02, 2019 10:02 am
by paride4331
mbetke wrote:I can report random crashes when editing materials, render settings and objects in interactive model (not Q-Mode).
It only happens when the denoiser is "on" and I change a setting while the denoiser starts to work.

The crash is straight to desktop with the error report window. No chance to save a recovery. I observe it since a few versions now. Without enabled denoiser all is fine. I also have enough memory.
Hi mbetke,
which version of Nvidia Drivers?
Regards
Paride

Re: OctaneRender® for 3ds max® v2019.1.1 - 8.09

Posted: Wed Oct 02, 2019 3:18 pm
by mbetke
431.86 the creative drivers or what is it called. Not the gamers one.

Re: OctaneRender® for 3ds max® v2019.1.1 - 8.09

Posted: Wed Oct 02, 2019 4:51 pm
by coilbook
HI All,
Can anyone try to open the scene and go to frame 3374 and see of you have motion blur or not. We use max 2020.2

Hi, Paride,
I sent the same scene through wetransfer. It is attached here too. Wetransfer was giving us problems.

Thank you

Re: OctaneRender® for 3ds max® v2019.1.1 - 8.09

Posted: Thu Oct 03, 2019 9:50 am
by Elvissuperstar007
Started logging on 03.10.19 11:54:49

OctaneRender Enterprise 2019.1.1 (6000101)

Can't save render state, because rendering hasn't started yet.