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Re: OctaneRender 2018.1 LightWave Production build 2018.1.2.0
Posted: Tue Apr 30, 2019 12:21 am
by thargor6
juanjgon wrote:
I've found the problem. It will be fixed for the next build. Thanks for reporting this issue!
Thanks in advantage!
I have a suggestion regarding the Vectron-part of the plugin: it would be really nice if it would be easier to explore the parameter-range of (complex) formulas/shaders.
Currently it is very tedious: 1. select some parameter -> 2. change the value in a popup -> 3. reload IPR -> 4. wait for refresh -> proceed to 1. or 2.
At least an (optional) instant refresh after changing any parameter would be very helpful.
Cheers!
Re: OctaneRender 2018.1 LightWave Production build 2018.1.2.0
Posted: Tue May 07, 2019 12:20 pm
by Carlos3D
Hi Juanjo, I'm having problems with the new option (Octane Proxy) in Octane 2018, I made this video to show you.
https://www.dropbox.com/s/unxl4ix0j6nn7 ... 1.rar?dl=0
Re: OctaneRender 2018.1 LightWave Production build 2018.1.2.0
Posted: Tue May 07, 2019 5:18 pm
by juanjgon
You need to enable the Octane plugin before loading any .orbx file. In any case, the crash has been fixed for the next build.
Thanks,
-Juanjo
Re: OctaneRender 2018.1 LightWave Production build 2018.1.2.0
Posted: Tue May 07, 2019 9:47 pm
by Carlos3D
Thanks Juanjo, this is gold for me, this is the most incredible thing I've ever seen in LW ....
Re: OctaneRender 2018.1 LightWave Production build 2018.1.2.0
Posted: Wed May 08, 2019 12:36 am
by promity
In which series will we see the Spectron?
Re: OctaneRender 2018.1 LightWave Production build 2018.1.2.0
Posted: Wed May 08, 2019 9:27 am
by juanjgon
promity wrote:In which series will we see the Spectron?
I'm still working on it, but once ready it will be available in both the 2018 and 2019 builds.
Thanks,
-Juanjo