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Re: OctaneRender™ 4.0 for LightWave™ - Beta build 4.00.0.16 RC6

Posted: Fri Nov 02, 2018 3:13 am
by pixym
Happy to read that ;-)

Re: OctaneRender™ 4.0 for LightWave™ - Beta build 4.00.0.16 RC6

Posted: Sat Nov 03, 2018 9:48 am
by sauloarruda
Hi All,

I was testing this last version. And I found something strange. When rendering the reflection passes, It is rendering without any color information. I am attaching a scene for testing.
Is this a bug?

Thanks,

Saulo

Re: OctaneRender™ 4.0 for LightWave™ - Beta build 4.00.0.16 RC6

Posted: Sat Nov 03, 2018 9:45 pm
by FrankPooleFloating
Hey Juanjo, when you answer the above, could you also answer if that is your stuff in the LWCAD Gallery? There are some pretty sweet renders in there, that have Juan J Gonzales on them, and I was wondering if that was you... If it is, I think it is safe to say that all pistons are firing on both sides of your brain. Nice. ;)

Re: OctaneRender™ 4.0 for LightWave™ - Beta build 4.00.0.16 RC6

Posted: Fri Nov 09, 2018 9:35 pm
by rustyippolito
Can we please get an ETA on the next build with UDIM support? Our use of Substance Painter is causing need for a huge amount of UV maps to cover our models and UDIM would help SO MUCH in organizing the mess of multiple surfaces using multiple UV maps. Please advise:)

Re: OctaneRender™ 4.0 for LightWave™ - Beta build 4.00.0.16 RC6

Posted: Tue Nov 13, 2018 10:49 pm
by juanjgon
sauloarruda wrote:Hi All,

I was testing this last version. And I found something strange. When rendering the reflection passes, It is rendering without any color information. I am attaching a scene for testing.
Is this a bug?

Thanks,

Saulo
Hi,

This behavior sounds good to me. The red color comes from the diffuse component, not from the reflection. In the glossy material, the reflection color comes from the specular parameter.

Thanks,
-Juanjo

Re: OctaneRender™ 4.0 for LightWave™ - Beta build 4.00.0.16 RC6

Posted: Tue Nov 13, 2018 11:10 pm
by juanjgon
FrankPooleFloating wrote:Hey Juanjo, when you answer the above, could you also answer if that is your stuff in the LWCAD Gallery? There are some pretty sweet renders in there, that have Juan J Gonzales on them, and I was wondering if that was you... If it is, I think it is safe to say that all pistons are firing on both sides of your brain. Nice. ;)
Yes, I've been working as architecture and visualization artist for a long time before working full time as software developer ;)

Some of my old projects made more than ten years ago :)
https://www.dropbox.com/s/rdma7kh3r7z9z ... n.pdf?dl=0
https://www.dropbox.com/s/9l6i07xrcduoi ... 0.pdf?dl=0
https://www.dropbox.com/s/jf2jsz5ltianq ... 8.pdf?dl=0

Thanks,
-Juanjo

Re: OctaneRender™ 4.0 for LightWave™ - Beta build 4.00.0.16 RC6

Posted: Tue Nov 13, 2018 11:17 pm
by juanjgon
rustyippolito wrote:Can we please get an ETA on the next build with UDIM support? Our use of Substance Painter is causing need for a huge amount of UV maps to cover our models and UDIM would help SO MUCH in organizing the mess of multiple surfaces using multiple UV maps. Please advise:)
I'm working on it right now. I'll release a new plugin build as soon as the new Octane core (probably the final 4.00 one) is ready, probably this week.

Thanks,
-Juanjo

Re: OctaneRender™ 4.0 for LightWave™ - Beta build 4.00.0.16 RC6

Posted: Wed Nov 14, 2018 9:33 am
by sauloarruda
thanks Juanjo! With your explanation makes sense to me now.