Re: Version 4.0-RC6 (Latest release candidate) 18.10.2018
Posted: Fri Oct 19, 2018 11:26 am
Is it fine anymore?Kalua wrote: EDIT 2: This happenned only once, I restrted Cinema and now it works fine.
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Is it fine anymore?Kalua wrote: EDIT 2: This happenned only once, I restrted Cinema and now it works fine.
Its working alright now. I repport if it happens again.aoktar wrote:Is it fine anymore?Kalua wrote: EDIT 2: This happenned only once, I restrted Cinema and now it works fine.
When using the live viwer, click the mouse right b., you will find the option to enable <preview mode>.teeshiiddo wrote:How do material preview mode in Live Viewer work?FxDesign wrote:Thank you Aoktar for the material preview
Also is it possible to enable node sliders or is that feature still to come?
It's fine on R2 anymore.FxDesign wrote:Aoktar,
In this release the passes are not saved/exported at the end of the render.
Here is my simple scene in attachement.
I've tested with other scenes where the rendering of the passes worked in RC5 (and not in RC6)
Do I miss something ?
Thank you
It's not much exposed because still I need to improve for another gui types as bool,color,etc. But here!teeshiiddo wrote:How do material preview mode in Live Viewer work?FxDesign wrote:Thank you Aoktar for the material preview
Also is it possible to enable node sliders or is that feature still to come?
Solo mode with specular that's tricky, I'm not sure how quick to add. But I'll check for other requests.Studio21 wrote:Hi ahmet, thx for your work
here are a few things i happen to notice:
- Solo mode doest work correctly for specular type materials. the material just goes black in the LV
- Blend sub materials are missing the useful shortcuts in the emission and medium tabs for creating the appropriate shaders (blackbody, scattering etc...those are very handy
- Universal material is missing the coating value slider...would be nice to have that
keep up the good work!
Best,
G