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Re: Version 4.0-RC4 (Release candicate) 21.09.2018

Posted: Fri Sep 21, 2018 10:22 am
by LOVEXMEDIA
aoktar wrote:
pxlntwrk wrote:Thanks for this release !!
Thanks for your kindness!
I immediately noticed a difference in my previous renders and it may be placebo but the reflections look much beet in the LV so I am looking forward to the FULL release so I can have more speed via more 1080ti's and more visual quality!!!

Keep it up and keep working hard!!!

Re: Version 4.0-RC4 (Release candicate) 21.09.2018

Posted: Fri Sep 21, 2018 12:03 pm
by VVG
does not save settings env when restart render or change kernel DL/PT. Always white
R19 and r20

Re: Version 4.0-RC4 (Release candicate) 21.09.2018

Posted: Fri Sep 21, 2018 12:45 pm
by rleuchovius
Black Shadows in Render Layer seems to use all shadows in the scene, this was the case in earlier RC's aswell.

Thanks for the updates! looking forward for the release of a stable version :D

Re: Version 4.0-RC4 (Release candicate) 21.09.2018

Posted: Fri Sep 21, 2018 1:25 pm
by aoktar
VVG wrote:does not save settings env when restart render or change kernel DL/PT. Always white
R19 and r20
As I wrote It's not a global parameter anymore. It will save the value to scenes and load back. It's done to avoid problems on deadline/network rendering/etc..

Re: Version 4.0-RC4 (Release candicate) 21.09.2018

Posted: Fri Sep 21, 2018 4:04 pm
by Frez121212
Hey you usually see the progressive nature of the render as it happens. But for some reason on my coworker's PC the update to samples happens once every 8 seconds or so, it looks like it is rendering just not sending updates to the screen as often as it should or something... any idea what's happening? It is running GTX 1070 and Titan Z

Re: Version 4.0-RC4 (Release candicate) 21.09.2018

Posted: Fri Sep 21, 2018 7:28 pm
by jeickholt
Capture.JPG
Maybe I'm doing something wrong, but the LV is all white and it is doing octane preview in the perspective window.

Re: Version 4.0-RC4 (Release candicate) 21.09.2018

Posted: Fri Sep 21, 2018 7:39 pm
by Voltago
Working great so far, thanks a lot, Ahmet! :)

Re: Version 4.0-RC4 (Release candicate) 21.09.2018

Posted: Fri Sep 21, 2018 8:31 pm
by omardex
Hi Aoktar, thanks for working so hard.

I'm having a different behavior of area lights in this release they are created smaller than before, in past versions the area lights were on par of the dimensions of the c4d light.

my work around is use geometry with emmisive materials added to them, not big issue.

check the video in the link below.

https://we.tl/t-gqRi5v4z3V

Thanks.

Re: Version 4.0-RC4 (Release candicate) 21.09.2018

Posted: Fri Sep 21, 2018 8:49 pm
by divasoft
And we still have no way to save denoised pass from LV with tone mapping in sRGB...

Re: Version 4.0-RC4 (Release candicate) 21.09.2018

Posted: Fri Sep 21, 2018 9:13 pm
by VVG
aoktar wrote:
VVG wrote:does not save settings env when restart render or change kernel DL/PT. Always white
R19 and r20
As I wrote It's not a global parameter anymore. It will save the value to scenes and load back. It's done to avoid problems on deadline/network rendering/etc..
explain how to work with it?

how to make you Always be a black environment?

UPD:
Now you must always create OctaneSky with a black environment?