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Re: Version 4.0-RC1.1 (Latest experimental build) 15.08.2018

Posted: Thu Aug 16, 2018 9:55 am
by aoktar
Studio21 wrote:@ahmet thx for the quick release! Fake shadows is missing in the universal material?


Thx,
Guy
It's here Guy!

Re: Version 4.0-RC1.1 (Latest experimental build) 15.08.2018

Posted: Thu Aug 16, 2018 10:07 am
by Yan
Not working here :(

It crashes when I start c4d. Worked wit previous XB4 build.
Screenshot 2018-08-16_13-05-45.png
Screenshot 2018-08-16_13-05-45.png (6.49 KiB) Viewed 4058 times

Re: Version 4.0-RC1.1 (Latest experimental build) 15.08.2018

Posted: Thu Aug 16, 2018 10:16 am
by aoktar
Yan wrote:Not working here :(

It crashes when I start c4d. Worked wit previous XB4 build.
Screenshot 2018-08-16_13-05-45.png
Version? Please send bug report?

Re: Version 4.0-RC1.1 (Latest experimental build) 15.08.2018

Posted: Thu Aug 16, 2018 10:21 am
by Yan
aoktar wrote:
Yan wrote:Not working here :(

It crashes when I start c4d. Worked wit previous XB4 build.
Screenshot 2018-08-16_13-05-45.png
Version? Please send bug report?
C4d R19.068, WIndows 10

Bug report: https://www.dropbox.com/s/6eghevan78df0 ... t.txt?dl=0

Thanks!

Re: Version 4.0-RC1.1 (Latest experimental build) 15.08.2018

Posted: Thu Aug 16, 2018 10:21 am
by VVG
aoktar wrote:
VVG wrote:no crash. (AMD CPU/MB)

works fine

thanks for fast integration

I am surprised that the integration quickly rendered the scene
It should be at same speed for same scenes. Please check device priorities.
you right. STD render scene 5m 10

I exported from C4D to ORBX and thought that the priority settings of the GPU are transferred. but it turns out not?

Re: Version 4.0-RC1.1 (Latest experimental build) 15.08.2018

Posted: Thu Aug 16, 2018 10:49 am
by Cheiser
Cant attach scene file because of NDA. Scene from 3ds max (export from max to fbx).
Random render failure while trying to render out to picture viewer. Some times its ok, but mostly - render failure...
Redshift render this scene with no problem. Out of core enabled. Even increased from 4gb to 10gb (40gb ram)

Re: Version 4.0-RC1.1 (Latest experimental build) 15.08.2018

Posted: Thu Aug 16, 2018 11:11 am
by aoktar
msstrang wrote:Getting a render error (Log posted below)
stefano-dear wrote:Thanks aoktar for this test release!

My C4D crash after some seconds of render...
_BugReport.zip
Bugreport is not enough to solve problems, just gives some general idea.
Which version and OS? (regular/studio and OS)
What do you render? (scene content)
Could you give me more details and scene with reproduction steps?

Re: Version 4.0-RC1.1 (Latest experimental build) 15.08.2018

Posted: Thu Aug 16, 2018 11:27 am
by aoktar
Cheiser wrote:Cant attach scene file because of NDA. Scene from 3ds max (export from max to fbx).
Random render failure while trying to render out to picture viewer. Some times its ok, but mostly - render failure...
Redshift render this scene with no problem. Out of core enabled. Even increased from 4gb to 10gb (40gb ram)
Please don't mention from other Renderers here! This is still not a stable release. Our stable is 3.08.3. I'm aware of potential crashes but we need more solid help to find and fix the problems.

Re: Version 4.0-RC1.1 (Latest experimental build) 15.08.2018

Posted: Thu Aug 16, 2018 12:06 pm
by stefano-dear
aoktar wrote:
msstrang wrote:Getting a render error (Log posted below)
stefano-dear wrote:Thanks aoktar for this test release!

My C4D crash after some seconds of render...
_BugReport.zip
Bugreport is not enough to solve problems, just gives some general idea.
Which version and OS? (regular/studio and OS)
What do you render? (scene content)
Could you give me more details and scene with reproduction steps?
Mac OSX 10.12.6 + GTX 1080Ti
C4D Studio R19.068

The scene it's an a simple architectonic interior that use only 1.351Gb of VRam on 3.08.2-R3 version.
The render start normally but after a few calculated samples C4D crashes!

Thank you Aoktar!

Re: Version 4.0-RC1.1 (Latest experimental build) 15.08.2018

Posted: Thu Aug 16, 2018 12:27 pm
by aoktar
stefano-dear wrote: Mac OSX 10.12.6 + GTX 1080Ti
C4D Studio R19.068

The scene it's an a simple architectonic interior that use only 1.351Gb of VRam on 3.08.2-R3 version.
The render start normally but after a few calculated samples C4D crashes!

Thank you Aoktar!
Please try different drivers if you're hesitating to share any scenes. And If it's not crashing on 3.08.3 so that's a renderer problem, not plugin.