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Re: Octane Render for SketchUp 3.08.0.9 Test Release
Posted: Tue Mar 13, 2018 5:35 pm
by Jorgensen
getting a little tired here.....
.....bug splat as i switch from octane plugin to sketchup
.....bug splat as i close the plugin
.... bug splat when i press the octane rebuild button
today i updated to Sketchup 2018 just for this plugin....
i bought this plugin back in 2013 and it's still........
it is unstable on two differents computers....
just a simple model 5x5 meters, a flat roof - no textures.
what info do you need?
jorgensen
Re: Octane Render for SketchUp 3.08.0.9 Test Release
Posted: Tue Mar 13, 2018 8:14 pm
by CaptainCrowbar
Are you able to share the scene file with us?
Re: Octane Render for SketchUp 3.08.0.9 Test Release
Posted: Tue Mar 13, 2018 8:32 pm
by Jorgensen
sure - it's very simple.
i just created the attached one.
opened node inspector > default view > show in graph editor > expand the camera > then alt+tab back to sketchup > move the view a bit - bug splat.
Jorgensen
Re: Octane Render for SketchUp 3.08.0.9 Test Release
Posted: Tue Mar 13, 2018 8:48 pm
by Sheiken
I have opened SketchUp several times now since installing the plugin, and one time it did not crash... until I touched the Octane toolbar.
Re: Octane Render for SketchUp 3.08.0.9 Test Release
Posted: Wed Mar 14, 2018 12:18 am
by azen
Sheiken wrote:I have opened SketchUp several times now since installing the plugin, and one time it did not crash... until I touched the Octane toolbar.
Hi Sheiken,
In regards to that:
- Please confirm that you have the 3.08 RC1 Standalone installed
- Please confirm the version of Sketchup that you are currently running
- Please confirm your Operating System
- Finally, did you uninstall the previous plugin before installing the new one?
Cheers,
Azen
Re: Octane Render for SketchUp 3.08.0.9 Test Release
Posted: Wed Mar 14, 2018 3:29 am
by ff7darkcloud
I get a bugsplat after closing octane viewport and opening again.
Also I got a bugsplat after adding a 16k HDRI and attempting to save.
+1 on the icons Jorgensen mentioned, those are a huge time saver when locating current render target settings.
Re: Octane Render for SketchUp 3.08.0.9 Test Release
Posted: Wed Mar 14, 2018 6:48 am
by Sheiken
In regards to that:
- Please confirm that you have the 3.08 RC1 Standalone installed
- Please confirm the version of Sketchup that you are currently running
- Please confirm your Operating System
- Finally, did you uninstall the previous plugin before installing the new one?
- I have 3.08 RC1 Insalled and working (I installed the SU plugin before RC1, I have unistalled and re-installed the SU plugin after installing RC1).
- SketchUp 2018 Pro, (Probably the latest version, do not know where to check now that I can not start SU without crashing).
- Windows 10 Home, Version 1709, Build 16.299.248
- I have not installed any Octane plugin on SU2018 before this. I have 3.05.3 installed, but not the SU plugin (had it in SU2017 which is also still installed, but I have removed the plugin).
Re: Octane Render for SketchUp 3.08.0.9 Test Release
Posted: Wed Mar 14, 2018 2:04 pm
by johlanga
Thanks for new version Captain
No bug splat so far....
Proxies don't save materials, they are gone when I reopen SU file.
If I have to scale the obj > also gone.....
Re: Octane Render for SketchUp 3.08.0.9 Test Release
Posted: Wed Mar 14, 2018 2:31 pm
by johlanga
Material picker don't work on proxies, it did in previous version.
Re: Octane Render for SketchUp 3.08.0.9 Test Release
Posted: Wed Mar 14, 2018 3:39 pm
by Sheiken
I noticed Octane creates some log files on startup.
Here are the three last lines from a startup that ended in a BugSplat:
I0314 17:26:06.307763 29368 app_manager.cpp:82] ApplicationManager Init Complete
I0314 17:26:11.988766 29368 mat_manager.cpp:72] MaterialManager Destroyed
I0314 17:26:11.988766 29368 oct_manager.cpp:69] OctaneManager Destroyed
MaterialManger and OctaneManager DESTROYED does not sound right...