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Re: OctaneRender® for 3ds max® v3.08 RC1 - 5.01 [TEST]
Posted: Thu Mar 08, 2018 8:50 am
by HHbomb
Thank you very much mbetke ! Works fine !

Re: OctaneRender® for 3ds max® v3.08 RC1 - 5.01 [TEST]
Posted: Thu Mar 08, 2018 1:35 pm
by wisemanxxx
When I click UV transform slot (2d transformation) in RGB texture for changing uv positions it shows Material/Map browser and projection maps (box,spherical,osl projection etc.). If I choose any then puts in projection slot. Never enter UV transform.It happens in an old project saved with 3.06 - max 2018.. Scene has some fbx links and AXYZ Anima models.Nothing more.
Re: OctaneRender® for 3ds max® v3.08 RC1 - 5.01 [TEST]
Posted: Thu Mar 08, 2018 1:50 pm
by kcpr-raffaEl
This version desn't see my GPUs (1080Ti + 2x1070).
Shall I install newest drivers?
I use 382.53 since they seems to be most stable.
Re: OctaneRender® for 3ds max® v3.08 RC1 - 5.01 [TEST]
Posted: Thu Mar 08, 2018 1:59 pm
by paride4331
wisemanxxx wrote:When I click UV transform slot (2d transformation) in RGB texture for changing uv positions it shows Material/Map browser and projection maps (box,spherical,osl projection etc.). If I choose any then puts in projection slot. Never enter UV transform.It happens in an old project saved with 3.06 - max 2018.. Scene has some fbx links and AXYZ Anima models.Nothing more.
Hi wisemanxxx
Yes I alredy reported yesterday this issue to developer.
Thanks
Regards
Paride
Re: OctaneRender® for 3ds max® v3.08 RC1 - 5.01 [TEST]
Posted: Thu Mar 08, 2018 2:02 pm
by paride4331
kcpr-raffaEl wrote:This version desn't see my GPUs (1080Ti + 2x1070).
Shall I install newest drivers?
I use 382.53 since they seems to be most stable.
Hi kcpr-raffaEl,
from 388.13 from here on out.
Regards
Paride
Re: OctaneRender® for 3ds max® v3.08 RC1 - 5.01 [TEST]
Posted: Thu Mar 08, 2018 2:16 pm
by kcpr-raffaEl
paride4331 wrote:kcpr-raffaEl wrote:This version desn't see my GPUs (1080Ti + 2x1070).
Shall I install newest drivers?
I use 382.53 since they seems to be most stable.
Hi kcpr-raffaEl,
from 388.13 from here on out.
Regards
Paride
Thank you!!
Is 388.13 most stable or rather go for newest 391.01?
Re: OctaneRender® for 3ds max® v3.08 RC1 - 5.01 [TEST]
Posted: Thu Mar 08, 2018 2:19 pm
by paride4331
kcpr-raffaEl wrote:paride4331 wrote:kcpr-raffaEl wrote:This version desn't see my GPUs (1080Ti + 2x1070).
Shall I install newest drivers?
I use 382.53 since they seems to be most stable.
Hi kcpr-raffaEl,
from 388.13 from here on out.
Regards
Paride
Thank you!!
Is 388.13 most stable or rather go for newest 391.01?
Hi kcpr-raffaEl,
some users have 391.01 issue with , I'm using 388.13 and all works fine.
Regards
Paride
Re: OctaneRender® for 3ds max® v3.08 RC1 - 5.01 [TEST]
Posted: Thu Mar 08, 2018 7:13 pm
by thekwen
thekwen wrote:Motion blur with liquids/abc files ???
Hey houston plz respond !!!
Otoy team ? Someone ? This is not the first time i ask without answer ... So what is this a taboo subject ?
Re: OctaneRender® for 3ds max® v3.08 RC1 - 5.01 [TEST]
Posted: Thu Mar 08, 2018 9:46 pm
by paride4331
thekwen wrote:thekwen wrote:Motion blur with liquids/abc files ???
Hey houston plz respond !!!
Otoy team ? Someone ? This is not the first time i ask without answer ... So what is this a taboo subject ?
Hi thekwen,
sorry for delay to reply, I'm testing new version looking for issue. Don't worry, nobody forgot your issue.
could you take a look here?
viewtopic.php?f=33&t=65518
Could you share again your .abc test you sent please? I sent it to developers and deleted it, but I would like to make another test.
Regards
Paride
Re: OctaneRender® for 3ds max® v3.08 RC1 - 5.01 [TEST]
Posted: Thu Mar 08, 2018 10:03 pm
by neonZorglub
HHbomb wrote:PS : in "osl_projection.max" file, I cannot edit osl script via max UI, but I can edit and modify it via octane node viewer in max.
Hi HHbomb,
I could see this problem; I should post an updated test version soon with this fixed, and other issues found. Thanks !