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Re: Textures don't upload correctly

Posted: Tue Jul 24, 2018 5:03 pm
by frankmci
aoktar wrote:Yes, it will work fine when you start a render, because every material will be converted once time on start. After that for RT updates, plugin needs to catch a message from updated material for changing the parameters. So it just detect one updated material, not for second one. Second one stays at first state until a message has been triggered somehow.
Thanks for clearing that up! Now I can share my workflow with the other guys without worrying it could break something.
"It's a quirk, not a bug."

- Frank