Re: Raytraced Rounded Corners? Cycles Bevel Shader
Posted: Fri Dec 08, 2017 2:19 pm
https://blender.stackexchange.com/quest ... ting-faces
Is it possible to integrate that OSL rounding edge code (from Blender) with newest 3.08 Octane OSL feature?
Maybe someone could rewrite this Blender OSL code to Octane and expose it on f.e. Gumroad ($)?
I don`t know is current Octane OSL feature ready for making that round shader by third party coder?
Is it possible to integrate that OSL rounding edge code (from Blender) with newest 3.08 Octane OSL feature?
Maybe someone could rewrite this Blender OSL code to Octane and expose it on f.e. Gumroad ($)?
I don`t know is current Octane OSL feature ready for making that round shader by third party coder?