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Re: OctaneRender™ 3.0 for Houdini™ - production build 3.07.0.1

Posted: Tue Nov 21, 2017 10:35 am
by juanjgon
Hi,

I'm still working on the next plugin build including the 3.08 Octane core. Sorry for the delay related to some issues with the OSL support ... the good news is that this first build will include all the 3.08 features, including the OSL stuff ;)

Thanks for your patience,
-Juanjo

Re: OctaneRender™ 3.0 for Houdini™ - production build 3.07.0.1

Posted: Tue Nov 21, 2017 11:26 am
by WhyGee
Awesome thank you!

Re: OctaneRender™ 3.0 for Houdini™ - production build 3.07.0.1

Posted: Wed Nov 22, 2017 11:31 pm
by gui2one
wow nice .... worth the wait :D

any ETA btw ?

Re: OctaneRender™ 3.0 for Houdini™ - production build 3.07.0.1

Posted: Thu Nov 23, 2017 12:35 am
by juanjgon
This week. The new build should be ready in a couple of days. I have some problems with the dynamic nature of the OSL VOP nodes (dynamic pins and GUI parameters), but I hope to fix all the problems soon ... stay tuned ;)

Thanks,
-Juanjo

Re: OctaneRender™ 3.0 for Houdini™ - production build 3.07.0.1

Posted: Mon Nov 27, 2017 2:35 am
by ptunstall
We at Reel FX LOVE YOU!!!!! Can't wait to play with 3.08!!!!!

Re: OctaneRender™ 3.0 for Houdini™ - production build 3.07.0.1

Posted: Mon Nov 27, 2017 9:18 am
by juanjgon
Sorry guys, I've found a last minute issue with the OSL node GUI features (scenes corruption) and I don't want to wait any longer to release the first 3.08 build, especially to add support for Houdini 16.5, so later today I'll release the new build with some limited OSL support (the nodes OSL are there to load OSL textures, but without GUI or input pins) to later release a new build with the full OSL support ASAP.

Thanks,
-Juanjo