Re: modo fur and use render cache
Posted: Tue Nov 21, 2017 1:47 pm
Thank you Paul! I will see if "W Coordinate" will work for my needs now. It is good to know that it will be in modo sooner than later !
Will you be able to add more modo fur features in future Octane versions? Like applying texture over individual strip of poligons using special modo projection "Implicit UV" ? Like in this file:
https://www.dropbox.com/s/r6vro770rtaqf ... s.zip?dl=0
Will you be able to add more modo fur features in future Octane versions? Like applying texture over individual strip of poligons using special modo projection "Implicit UV" ? Like in this file:
https://www.dropbox.com/s/r6vro770rtaqf ... s.zip?dl=0