Re: ned stronger lights
Posted: Mon Apr 11, 2011 7:38 pm
Thank you Roeland,
I stepped back to 2.44 because of some missing features (like tool tips on material inputs), but I will keep the combo box tip in mind for the next stable release.
Multiplication the power by the number of lights sharing the same mesh, that took me so long to figure out.
Cheers
I stepped back to 2.44 because of some missing features (like tool tips on material inputs), but I will keep the combo box tip in mind for the next stable release.
Multiplication the power by the number of lights sharing the same mesh, that took me so long to figure out.
Cheers