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Re: SketchUp Plugin v3.06 - Introduction Video
Posted: Wed May 10, 2017 5:36 pm
by haze
patrickbarnekow wrote:When will it be out?
We are waiting for the release of 3.06.1 which will fix essential object/material picking in the UI
Re: SketchUp Plugin v3.06 - Introduction Video
Posted: Wed May 10, 2017 5:40 pm
by chippwalters
Do we know when that will be?
Re: SketchUp Plugin v3.06 - Introduction Video
Posted: Wed May 10, 2017 5:48 pm
by haze
chippwalters wrote:Do we know when that will be?
90% confidence it'll be in the next 3 working days
Re: SketchUp Plugin v3.06 - Introduction Video
Posted: Wed May 10, 2017 9:18 pm
by chippwalters
Great! Thanks.
Re: SketchUp Plugin v3.06 - Introduction Video
Posted: Thu May 11, 2017 4:08 pm
by WeezY
Batch render - will it be build-in to the plug-in.

Re: SketchUp Plugin v3.06 - Introduction Video
Posted: Thu May 11, 2017 6:21 pm
by haze
WeezY wrote:Batch render - will it be build-in to the plug-in. :D
We are still experimenting but at this stage it looks like it will be.
Re: SketchUp Plugin v3.06 - Introduction Video
Posted: Fri May 19, 2017 6:06 am
by Interfaces
3 days ????????

Re: SketchUp Plugin v3.06 - Introduction Video
Posted: Fri May 19, 2017 6:23 am
by smicha
Re: SketchUp Plugin v3.06 - Introduction Video
Posted: Fri May 19, 2017 4:44 pm
by haze
In the last 3 days we went through 2 test builds of the core SDK, one test build was due to fixes we require for SU to enable material, object, target, etc picking in the Octane viewport. The second test build was to fix a bug in the core scene export. Both of these were essential.
The 3.06.1 SDK stable release has now been made and we are working at full speed for integrating it, and getting it tested internally. Since this is a major upgrade (not only to SU plugin but also Octane itself), we will be releasing it as a TEST version not suitable for production work, until we have ironed out any other issues that come up.
Re: SketchUp Plugin v3.06 - Introduction Video
Posted: Mon May 22, 2017 4:05 pm
by -rb-
I'm going to have to be honest guys but if it doesn't have:
- A way to effectively pause the render camera while still orbiting in SketchUp
- A Maximise render viewport to see extents of render window
- Save materials brought in via Live DB
- Solid save settings to Scene Tabs
- Effective reading of instance / group names
- Undos!
It will be pretty unusable for a long while...
- Rich